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3D human Model Scan to clean, proportion and assembly

READ before to offer anything.

Someone not experimented will have a hard time to make it in time. (January 29)

Main task 1- Assembly the body part in proportion

2-Clean the noise fro the scan to look more like a real body (under arm, crunch and other area.

3- Retouch some part (hand, feet no toes detail can be generic like most mannequin)

4- Increase the lengh of the beard in a similar way of the existing one

A little bit ore description

We have done a 3d scan in different phase. Body - Head- Each Hands-Feet

Those part need to be assemble and be proportional ( no need to see the toes like a mannequin).

The model have to get clean like between the legs, under the arm pit and extra noise on the scan.

The different parts are not perfectly proportioned, they have to be proportioned

The beard have to be longer than the one on the scan.

Some retouch will be need on the finger and general apparence without to enter in the details.

This model will be 3printed in real size.

We have different scan that we can give you to help with the proportion (like almost full body, but we really want the position of those we selected.

More file to come , but there is some of them.

Kĩ năng: 3D Modelling, 3D Animation, 3D Scanning, 3ds Max, Zbrush

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Về Bên Thuê:
( 0 nhận xét ) Montreal, Canada

ID dự án: #23516516

Được trao cho:


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