3Dsmax Bipped character skinning with Physic modifier , need it to be perfectly skinned with bulge and muscles properly applied.
1. Just only the body
2. no need for the head
3. Every part of the character must be matched right
4. the character doesn't have toes
5. Overall The skinning must be good, must not go inside other parts of the body.
max 2018 file needed
6. Biped is already in scene, if you want you can change the size and bone structure for better results of the skinning, but confirm to me first before going any further.