
Closed
Posted
I’m developing a Puzzle game and I need a clean, well-documented 3 000-point framework dedicated to Game progress. The system should award, deduct, and display points in real time, scaling smoothly from early tutorials to expert levels. What I’m looking for: • Core logic that caps the total at 3 000 points yet remains flexible for future tuning. • Adjustable variables (time taken, moves used, hints revealed, bonuses, penalties) so I can rebalance difficulty without rewriting code. • Clear explanations of any formulas you adopt, plus a quick reference sheet or spreadsheet that shows how points flow at each stage. • Lightweight save/load hooks so progress persists between sessions. • Sample implementation in the language or engine you’re most comfortable with—Unity C#, JavaScript, or even well-structured pseudocode is fine as long as the mechanics are unambiguous. I’ll test the module in my current prototype and may ask for a brief follow-up pass to tweak the balance once real player data rolls in. If you’ve built scoring or ranking systems for puzzle titles before, please mention them and share a snippet or demo link.
Project ID: 40536121
2 proposals
Remote project
Active 7 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
2 freelancers are bidding on average $4 USD/hour for this job

I have just completed a similar project, assisting a game developer in implementing a robust scoring system for their puzzle game. I helped them achieve a flexible 3000-point framework with adjustable variables for easy difficulty tuning and clear documentation on point allocation. I'd love to chat about your project! The worst that can happen is you walk away with a free consultation. Kind Regards, Reece
$2 USD in 7 days
0.0
0.0

My name is Erinç and I am experienced in developing hybrid mobile games using HTML5, JavaScript, and Construct 3. I have successfully packaged these games for mobile platforms using tools like Cordova and am currently working on a cybernetic-themed word association game created with AI assistance. This recent project has significantly refined my product development skills within the puzzle genre. I am confident that I can design the 3,000-point achievement and level system you require for your puzzle game. My process involves first playing the game to understand its mechanics, followed by a detailed report on how to diversify achievements and enhance the user experience. I am proficient in JavaScript and also have experience writing code in C# within the Unity environment. My goal is to create a scoring and achievement system that players will enjoy, utilizing testing and feedback to maximize retention. I can also integrate rewarded interstitial ads to ensure the mobile version is both engaging and successful. By leveraging AI to streamline content creation and refine mechanics, I can efficiently build a robust system with unique milestones tailored specifically to your project. Thank you for your time and I look forward to your message.
$5 USD in 40 days
0.0
0.0

Makassar, Indonesia
Member since Jun 24, 2026
$2-8 USD / hour
₹600-2500 INR
₹750-1250 INR / hour
$3000-5000 USD
$10-200 USD
₹750-1250 INR / hour
$250-750 AUD
$250-750 USD
₹12500-37500 INR
$250-750 USD
$250-750 USD
$1500-3000 USD
$8-15 USD / hour
$5000-10000 USD
$15-25 USD / hour
€8-30 EUR
$250-750 NZD
₹12500-37500 INR
₹100-400 INR / hour
$2-8 USD / hour
$250-750 USD