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[Unity 3D] Modification of GitHub repository algorithms

Job Description:

I've found this repository where algorithms are applied over a .raw file that contains heights and creates multiple visualizations of the 3D terrain model (mesh).

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I desire the algorithms, to visualize them with any mesh terrain I put because I don't have .raw files.

From .raw files, it takes the height and builds the visuals but from a mesh, we can also take the vertexes and get the Y value for each point as heights

Only reply if you are certain you can do it, thanks!

Kĩ năng: Unity 3D, Lập trình C#, Lập trình C++, Geographical Information System (GIS), Phát triển game

Về khách hàng:
( 9 nhận xét ) MACHALA, Ecuador

ID dự án: #35897529

Được trao cho:


Hello there, I am a professional programmer and problem solver. I understand from your description that you want to generate .raw files that you can test the algorithms on, if it's that then I can do it for you. if I Thêm

$90 USD trong 1 ngày
(1 Nhận xét)

7 freelancer chào giá trung bình$860 cho công việc này


Hi, i can do that for you, i have experience with procedural map/terrain generation and these kind of algorithms. Lets chat.

$150 USD trong 2 ngày
(10 Nhận xét)

I am a confident Game Developer with 5 years of experience. I have experience designing games and developing levels. I am confident that I will be able to create an excellent game for this position and exceed your e Thêm

$140 USD trong 7 ngày
(1 Nhận xét)

Hi Greetings! I am available right now for the project discussion and can start the project on an immediate basis. I have understood your project requirement I have7++ experience in design and development. I can ha Thêm

$250 USD trong 7 ngày
(0 Nhận xét)