I have three independent tasks in unity which I would like to connect and store scores between them, for that purpose I need a main menu with a "create a session" button for redirecting to a screen with buttons for redirecting to any of this tasks, if I do task 1 then I must be able to return to the tasks menu to access task two and three, and the score must be alive until I return the main menu where the "create a session" button is.
The fist task is using AR and Speech recognition(IBM Watson), it's working, one object is shown then the person must say the name and when its recognize pass two the next one, it's an interaction with 20 object, I want to duplicate the same objects in an optimized way. I mean the first 20 objects pass and then like the 21 starts again number 1 but the score still counting.
The second task is only using unity objects, its a mini game of scramble. The task start and there are some squares with letters and upper screen there are five empty squares where user have to put the letters in order to form a word, it's all working, I just want you to add extra letters to confuse the user and put an audio to reproduce the word that is suppose to be formed, each time at the beginning of each interaction, there are 8 words in total.