We are developing games centered around physics.
We want to develop several testbeds for the implementation of 3d physics-based gameplay.
The role will be to develop basic playable technology demonstrators for a range of ideas - these will be very simple visually but will prove the functionality we are looking for.
With that in mind, this is an ongoing role that should be a lot of fun.
Payment per hour / day is negotiable and dependent on experience.
These will include bullet physics / destructible scenery / ragdoll physics etc.