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I'm looking for a skilled game developer to create a 20-player arena combat game. The gameplay involves using bats to knock players off a detailed platform, which is elevated on a central pillar above lava. Falling into the lava results in elimination. Key Features: - Cartoonish art style - Interactive elements: trees and bushes - Mid-match voting on rule changes via player UI buttons Ideal Skills and Experience: - Proficiency in game development engines (Unity/Unreal Engine) - Strong background in creating interactive environments - Experience with UI/UX design for in-game voting systems - Ability to create engaging, cartoonish graphics Please include relevant portfolio pieces in your bid.
Mã dự án: 40316420
34 đề xuất
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Hoạt động 18 ngày trước
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34 freelancer chào giá trung bình £165 GBP cho công việc này

Hello " Lets Gets Started, You are looking for Cartoonish Arena Bat Combat Game I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in Graphic Design, Unity 3D, Game Art, Mobile App Development, Unreal Engine, UI / User Interface, Game Design and Unity. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! Sahil
£20 GBP trong 1 ngày
8,3
8,3

Hi Taylor, This is quite similar to a project I delivered last week, so I can jump straight into execution. Ready to start immediately. Do you prefer Unity or Unreal, and what are the target platforms (PC/console/mobile) and framerate goal? Should matches run on dedicated authoritative servers or player-hosted, and which mid-match rule changes are in scope (e.g., knockback multipliers, platform size, hazards) and vote cadence? Use a server-authoritative physics model with client-side prediction, hit reconciliation, and lag compensation for melee knockback; Photon Fusion (Unity) or Unreal GAS/net relevancy will keep 20-player states consistent and cheat-resistant. Make rules data-driven (ScriptableObjects/DataAssets) and server-validated so new modifiers ship without code changes; add analytics to see pick rates and balance outcomes over time. Action Plan: - Phase 1: Core loop prototype—movement, bat swing, knockback, lava elimination on a simple arena; baseline netcode; temp art. - Phase 2: Interactive trees/bushes with lightweight physics, network relevancy culling; lava VFX/hazards. - Phase 3: Voting UI and backend—server-validated options, mid-match propagation, cooldowns/ties. - Phase 4: Art/UX pass—toon shader + outlines, SFX/VFX, LODs, GPU instancing; 60 FPS target profiling. - Phase 5: Balance playtests, telemetry, crash/lag handling, deploy dedicated servers with regions and lobbies. Best Regards, Sid
£242 GBP trong 5 ngày
7,7
7,7

Hi, With extensive experience in Unity 3D and Unreal Engine, I have successfully developed engaging and highly interactive multiplayer games that align with your cartoonish art style and gameplay mechanics. I will craft a lively arena filled with detailed environment elements, ensuring dynamic gameplay involving bats and strategic voting features. Could you share more about the specific artistic style or references you envision for the game's graphics? Thanks, Juan Aponte
£150 GBP trong 1 ngày
5,4
5,4

Hey , Good morning! I’ve carefully checked your requirements and really interested in this job. I’m full stack node.js developer working at large-scale apps as a lead developer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I’m well versed in React/Redux, Angular JS, Node JS, Ruby on Rails, html/css as well as javascript and jquery. I have rich experienced in Graphic Design, Mobile App Development, UI / User Interface, Unity, Unity 3D, Game Design, Unreal Engine and Game Art. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Many thanks
£150 GBP trong 2 ngày
4,1
4,1

A fast paced arena game like this needs smooth multiplayer combat, responsive physics, and an engaging environment that keeps players competitive and entertained. I specialize in developing multiplayer action games with stylized visuals, interactive arenas, and responsive combat mechanics. I would build the game using a reliable engine like Unity with optimized networking for stable 20 player matches and smooth physics based bat combat. The arena will be designed as a detailed elevated platform with dynamic elements like trees and bushes that enhance strategy and movement. Lava elimination logic and knockback mechanics will be tuned carefully to keep gameplay fair and exciting. For player interaction, I will design an intuitive in game UI that allows mid match voting on rule changes without interrupting action. The interface will be clean, responsive, and easy to use on different screen sizes. Visuals will follow a vibrant cartoonish style with optimized assets to maintain performance during multiplayer sessions. I have experience developing multiplayer games with interactive environments, stylized art direction, and custom gameplay systems focused on player engagement. I can share relevant portfolio projects and propose a clear development plan covering mechanics, art style, networking setup, and testing phases. Happy to discuss your vision and platform preferences. Syed
£115 GBP trong 1 ngày
4,2
4,2

Hello, thanks for posting this project. I am confident in my ability to design and develop robust Gaming APIs with complex business logic using PHP Laravel. I have over 5 years of experience in Laravel development and a deep understanding of MySQL for optimized performance. I am excited about the opportunity to tackle the challenges of this gaming API project. For your Cartoonish Arena Bat Combat Game, I will design a responsive, scalable multiplayer experience for up to 20 players, with a vibrant, cartoonish art style, interactive trees and bushes, and a robust mid-match voting UI to change rules in real time. I will implement the gameplay on Unity or Unreal Engine, deliver smooth arena physics around a central pillar above lava, and craft engaging UI/UX to keep players engaged. Craft a concise, professional question asking about the primary target platform(s) (mobile vs. desktop) and preferred engine (Unity or Unreal) to tailor the initial architecture and milestone plan. Looking forward to hearing from you. Best regards,
£180 GBP trong 45 ngày
3,8
3,8

I've just completed a similar project. I developed a multiplayer battle arena with interactive combat mechanics and dynamic environments. The project aligns well with your vision for a lively 20-player game featuring cartoon-style visuals. Platform detail and player elimination are key gameplay elements I fully understand. Specializing in Unity development, I focus on performance, security, and delivering a polished user experience. Let’s chat for a free consultation to explore your project in detail. Worst case, you walk away with a free consultation and a clearer understanding of your project. Kind regards, Curtley
£150 GBP trong 14 ngày
3,5
3,5

Hi there, I'm Kristopher Kramer from McKinney, Texas. I’ve worked on similar projects before, and as a senior full-stack and AI engineer, I have the proven experience needed to deliver this successfully, so I have strong experience in Unity 3D, Game Art, Graphic Design, Unreal Engine, Unity, UI / User Interface, Game Design and Mobile App Development. I’m available to start right away and happy to discuss the project details anytime. Looking forward to speaking with you soon. Best regards, Kristopher Kramer
£150 GBP trong 1 ngày
3,2
3,2

With my broad experience in the gaming industry and firm grasp of Unity 3D, your "Cartoonish Arena Bat Combat Game" project will not only come to life but exceed your expectations. As a developer with over 5 years of building optimized and highly engaging games, I am confident that we can create an immersive environment for players where they'll find themselves truly engaged with interactive elements such as trees and bushes. My proficiency in C# coding, utilization of game mechanics, physics, animation, and shaders styling will surely give us the upper hand to deliver this functionality. Moreover, your project entails a unique mid-match voting system which I am familiar with having made UI/UX systems for in-game voting before. Entrusting me with this feature means convoluted voting processes are out the window. Again utilizing previous platforms like Photon or PlayFab which I have significant experience with makes implementation a breeze. No need to worry about post-launch support either as rectifying any issues and performance tuning is something I specialize with admirable results. Simply put, my genuine passion for gaming combined with my technical skills make me an ideal candidate for your game development needs. So let's embark on this exciting journey together and create something truly remarkable in the gaming world!
£135 GBP trong 7 ngày
3,4
3,4

As a seasoned game developer with over 7 years of experience, I am the ideal fit for your Cartoonish Arena Bat Combat Game project. I have extensive proficiency in game development engines, particularly Unity and Unreal Engine. This deep understanding allows me to create engaging, interactive environments like the detailed platform you described while also leveraging my graphic design skills to deliver a visually appealing cartoonish art style. Moreover, my background in UI/UX design makes me well-equipped to handle the mid-match voting aspect of your game via player UI buttons. I understand the importance of making such features intuitive and enjoyable for a seamless gaming experience. My diverse skill-set also extends into mobile app development, where my experience with React Native and cross-platform apps can be leveraged for potential expansions or adaptations down the line. I've worked on several complex projects throughout my career, especially in automation development. This means I am methodical, detail-oriented, and committed to delivering robust and scalable solutions. Let's collaborate on your distinctive project; my skills combined with your vision will surely result in an exciting and popular bat combat game!
£150 GBP trong 7 ngày
3,3
3,3

I’m ready to help bring your 20-player arena combat game to life. I’ve designed interactive, engaging games for various types of multiplayer experiences, blending seamless gameplay with user-friendly interfaces that keep players hooked. With strong off-platform experience, I understand the importance of a clean, intuitive UI for mid-match voting and crafting a cartoonish yet polished environment that feels lively and fun. Your focus on interactive elements like trees and bushes fits perfectly with my skills. I specialize in Unity, interactive environments, and UI/UX design, all tailored to create smooth, dynamic gameplay. We can chat more about your vision, and I promise not to knock you off the platform just yet. Let's have a chat, Alicia
£200 GBP trong 14 ngày
2,2
2,2

Hi, I will develop the 20-player arena combat game with engaging gameplay and vibrant cartoonish graphics. My extensive experience with Unity and interactive environments ensures a polished and immersive player experience. I’ll create a dynamic platform design that integrates interactive elements like trees and bushes, enhancing the combat mechanics while ensuring smooth performance. For the mid-match voting system, I'll implement an intuitive UI that allows players to easily propose and vote on rule changes, enhancing engagement and replayability. My portfolio includes similar projects that showcase my ability to blend fun mechanics with appealing visuals, which you can review for confidence in my work. To move forward, could you clarify any specific themes or styles you envision for the art? Additionally, what is your timeline for the project? Thank you.
£152,25 GBP trong 7 ngày
1,9
1,9

Hi, Should the first version focus more on stable 20-player gameplay, or on the voting system that changes match rules? Recently, I worked on a multiplayer action game with arena-style combat, physics-based player interactions, and in-game UI features for match flow. I used Unity multiplayer systems, gameplay scripting, interactive map objects, and clean UI setup to keep the game fun and stable under player load. I will first build the core arena combat and player knockback system so the match feels good before adding voting and enviroment details. I have experience with cartoon-style game visuals and interactive scenes, and I can also share relevant portfolio pieces that match multiplayer gameplay and custom game UI. HOpe to discuss more on chat Best Artem
£135 GBP trong 7 ngày
0,6
0,6

Hey, man. Expert is HERE! My github profile is like above, and you can see my recent portfolio on it. I'm a lead game developer with over 10 years of experience developing games across mobile, web, and desktop using Unity, UE, Three.js. Throughout my career, I've built and launched a wide range of projects, combining solid gameplay engineering with a strong sense of design and performance. I can start your project - "Cartoonish Arena Bat Combat Game" right now, and let's discuss in detail to move forward. Appreciate your prompt response
£20 GBP trong 3 ngày
0,0
0,0

Hi, I’m a U.S.-based Full-Stack Software Engineer with extensive experience building scalable AI-driven, web, mobile, and desktop applications for startups and growing businesses. After reviewing your project requirements, I’m confident I can deliver a secure, high-performance solution tailored specifically to your goals. My approach focuses on clean, maintainable code, strong system architecture, and long-term scalability. I prioritize clear communication, proactive problem-solving, and meeting deadlines to ensure the final product aligns with both your technical and business objectives. I’m available to begin immediately and would welcome the opportunity to discuss your project in greater detail to fully understand your vision and requirements. I look forward to connecting and building a solution that not only works—but adds measurable value to your business. Best regards, Jeremy W.
£150 GBP trong 1 ngày
0,0
0,0

Hi there, your project for a 20-player arena combat game with a cartoonish art style sounds like a blast, and I know how to make that happen with engaging gameplay. I am Mubashir, a game developer with 6+ years of experience creating interactive environments and captivating graphics. I understand that you want to focus on the mid-match voting feature, which is essential for player engagement and strategy. 1. First, I will design the game environment in Unity, incorporating a detailed platform and interactive elements like trees and bushes to enhance the cartoonish aesthetic. 2. Then, I will implement the core gameplay mechanics, ensuring players can use bats to knock each other off the platform while integrating a lava elimination feature for dramatic effects. 3. After that, I will develop the player UI for mid-match voting, allowing players to easily change rules and strategies through intuitive buttons. 4. Finally, I will polish the graphics to ensure they align with the fun, cartoonish style you envision, testing everything for a smooth player experience. Even if you're still considering options, I can provide a FREE detailed quotation and project proposal with a suggested roadmap at no cost. If you decide to go with someone else, you can still use my proposal as a solid reference. >>> My Work: https://www.freelancer.com/u/mubashir021 <<< Drop me a message and let's get this sorted. Mubashir
£129 GBP trong 7 ngày
0,0
0,0

I am a passionate Unreal Engine developer with hands-on experience in building multiplayer gameplay systems. I recently developed a Hide&Seek project, where I implemented team-based mechanics, player synchronization, and match flow logic including lobby-to-game transitions. This project strengthened my understanding of networking concepts such as player replication, session management, and real-time game state handling. I focus on creating scalable and efficient gameplay systems using Blueprint and Unreal’s core framework. I am confident in debugging complex issues like UI synchronization, player controllers, and game mode logic in multiplayer environments. I am eager to apply my practical experience and problem-solving skills to deliver high-quality results for your project.
£135 GBP trong 30 ngày
0,0
0,0

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