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I’m looking to have a compact first-person tropical island survival adventure game built for PC. The scope is intentionally small: think one self-contained environment, a short narrative thread, and a handful of interactive set-pieces that let the player explore, discover new things. No need for a ending, mostly want to be like a simulation survival in the pacific on an island. Here’s what I need: • A Windows-ready build with standard WASD / mouse controls and basic settings (resolution, volume). • One polished level that showcases simple exploration, item interaction, and a trigger-based event or two to move the story forward. • Lightweight art and audio assets are fine—placeholders are acceptable as long as they communicate the mechanics and flow. • Clean, well-commented source project (Unity or Unreal are both fine) so I can iterate later. Acceptance criteria: 1. The player can launch the game, move freely, interact with at least three objects, and complete the adventure in roughly 5–10 minutes. 2. No critical errors or crashes on a mid-range PC. 3. Final delivery includes the executable, all source files, and a brief read-me outlining controls, build steps, and asset credits. If this sounds manageable, let me know your preferred engine and timeline, and we can get started right away.
Project ID: 40373186
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27 freelancers are bidding on average $592 USD for this job

Hi, To create a compact first-person tropical island survival adventure game, I'll develop a polished level with exploration and interaction. This will include: - A Windows-ready build with standard controls and settings. - One level showcasing item interaction and story progression. - Clean and well-commented source project for future iterations. I'll use Unity for development, ensuring a structured workflow to meet your requirements. Ready to start once you provide any specific details or preferences for the project. Thanks!
$210 USD in 5 days
6.6
6.6

I can turn your tropical island survival concept into a compact, polished first-person PC experience that feels complete in 5–10 minutes and is built for easy iteration later. For this project, I’d recommend Unity: it’s fast for a small scope, ideal for first-person interaction systems, and delivers a clean Windows build with straightforward source handoff. I’ll build the core loop around exploration, item pickup/use, and a couple of trigger-driven story beats that keep the player moving without overcomplicating the experience. Key strengths I’d bring: - First-person controller, interaction, and UI systems that feel responsive on PC - Lightweight environment assembly with placeholder-friendly art/audio integration - Clean, commented project structure so you can expand the island later Relevant experience: I’ve delivered small-to-mid scope Unity and Unreal gameplay prototypes, including exploration loops, scripted events, and optimized Windows builds with source documentation for client iteration. My approach: set up the player controller and settings first, then implement the island level, interactables, triggers, and basic audio/visual polish. I’ll test on a mid-range PC, fix any stability issues, and deliver the executable, full source, and a concise README with controls, build steps, and asset credits. If you’d like, I can start with a quick scope check and confirm the exact event flow before production.
$140 USD in 10 days
6.0
6.0

I can help you. I will build this in Unity or Unreal using a modular interaction system to ensure your three objects and triggers are easily expandable. To address the "simulation" feel on a tropical island, I will prioritize custom character controller tuning for uneven terrain like sand and rocks, preventing the clipping or jitter common in basic first-person setups. A hidden challenge in tropical environments is the performance cost of dense foliage; I will utilize GPU instancing and LODs to ensure the game maintains a high frame rate on mid-range hardware. I will also implement a lightweight state-manager for the trigger events to ensure the 10-minute narrative flow is robust and cannot be broken by the player interacting with objects out of order.
$250 USD in 7 days
4.9
4.9

As a seasoned Full Stack Developer with proven expertise in mobile and web applications development, I've amassed considerable experience that aligns perfectly with the requirements of your First-Person PC Adventure Game project. The games I've built using Unity 3D are highly interactive, engaging, and bug-free, ensuring an exceptional user experience for your intended target audience. Furthermore, my proficiency in C# programming and Unity 3D will enable me to create a game that meets your desired outcomes. I understand the importance of a seamless gaming experience, free from crashes or errors. My track record shows that I can deliver robust backend systems with effortless API integrations; this skill will be crucial in curating the desired level of smoothness for your players. Lastly, my deployment experience on platforms like App Store and Google Play Store speaks to my ability to follow instructions and deliver applications effectively. Ergo, rest assured you'll receive both a high-functioning executable game and all source files promptly upon completion. Let's get started straight away and build a thrilling, compact island survival adventure that brings players into the heart of the Pacific!
$140 USD in 7 days
2.8
2.8

i, This sounds like a great concept—I’d be excited to build your compact tropical survival experience. I’m comfortable creating a clean, single-level first-person game with smooth controls, interactive elements, and a simple narrative flow. My approach: • Use Unity for a lightweight, flexible build and easy future iteration • Design a polished island environment focused on exploration and interaction • Implement core mechanics (movement, object interaction, trigger-based events) • Keep assets optimized while clearly conveying gameplay and mood • Deliver clean, well-commented source files for easy updates What you’ll get: • Windows-ready build with basic settings • One complete playable level (5–10 mins experience) • At least three interactive elements + simple event progression • Full source project + readme with controls and setup Clear structure, stability, and smooth gameplay will be my priority. Let’s connect and bring this island experience to life.
$30 USD in 7 days
2.9
2.9

Hello, As a Full-Stack Developer with extensive experience in building desktop applications, I'm confident in my ability to deliver the first-person tropical island survival adventure game you're looking for. With my knowledge of C#, I can create a Windows-ready build with intuitive controls that guarantee smooth gameplay. Additionally, my proficiency in Unity will ensure the environment and mechanics come together seamlessly to create an immersive and engaging experience. I understand the importance of a well-documented source project for future iterations. My clean, maintainable code, accompanied by detailed comments throughout the project, will make it easy for you to understand, modify, and build upon if needed. This level of transparency and collaboration is what sets apart good results from great ones. Finally, my approach to development emphasizes regular communication and diligent problem-solving. I value your vision for this project and will work tirelessly to exceed your expectations within your designated timeline. With me\xe2\x80\x99s on board, you can expect a polished, stable, and enjoyable game that offers the tropical island survival experience you describe. Let's turn this compelling concept into an immersive digital reality! Thanks!
$30 USD in 5 days
2.1
2.1

With nearly a decade of experience as a web and mobile app developer, I'm confident that my skills align perfectly with your needs for a first-person tropical island survival game. My proficiency in Unity and Unity 3D make me ideal for creating engaging and immersive environments, essential for delivering the adventure you're looking for. I understand the importance of providing clean, well-commented source project files, allowing for seamless future iterations and enhancements to your game. My expertise extends beyond just game development. As an overall IT solutions provider, I offer a diverse skillset that could bring added value to your project. This ranges from creating responsive designs for better user experience to efficient coding practices ensuring your game runs smoothly without any crashes. One of the many things that set me apart is my commitment to delivering on-time and on-budget projects without compromising quality. Plus, I differentiate myself with my propensity to offer after-delivery support, and the low-cost domain and hosting options that can help you cut down unnecessary expenses. If you're looking for not just a skilled game developer, but an experienced partner dedicated to bringing your creative vision to life, then look no further.
$140 USD in 7 days
2.1
2.1

My Tasks — I’ll build a compact, immersive first-person tropical survival experience with clean mechanics, smooth controls, and a solid foundation for your future expansion. I’m a Senior Software Developer with 8+ years of experience in C#, Unity, and interactive application development. For this project, I recommend Unity (C#) as it allows faster development, easier iteration, and clean, well-structured source delivery. What I’ll deliver: • Windows-ready build with WASD + mouse controls and basic settings (resolution, audio) • One polished island environment with exploration-focused design • At least 3+ interactive objects (e.g., resources, tools, triggers) • Simple survival-style mechanics (basic interaction, discovery, environmental triggers) • Trigger-based events to guide light narrative flow (5–10 min gameplay) • Stable performance on mid-range PCs (no crashes/critical bugs) Development approach: • Use lightweight assets/placeholders but ensure good atmosphere • Clean, modular Unity project (easy for you to extend later) • Well-commented scripts (player controller, interaction system, triggers) Deliverables: • Executable (.exe) build • Full Unity source project • README (controls, setup, asset credits) Timeline: 5–7 days for a polished prototype I’ll keep it simple, stable, and expandable—so you can build on top of it easily ?
$250 USD in 7 days
2.3
2.3

Hi, This project is a great fit for my skillset. I’ll build your compact tropical island survival experience using Unreal Engine (Blueprints), ensuring clean, modular logic so you can easily expand it later. I have 4 years of experience developing gameplay systems in Unreal (FPS mechanics, interaction systems, simple AI, and optimization) for fast-paced indie startup and multinational AA studio; so I can deliver a stable and polished prototype within your scope. What I’ll deliver: • A Windows-ready build with smooth WASD/mouse controls + basic settings • One polished island level with exploration, at least 3 interactions, and trigger-based events • Lightweight but cohesive assets (placeholders where needed, focused on gameplay clarity) • Fully organized, well-commented Blueprint project for easy iteration • Readme with controls, setup steps, and asset credits Approach: I’ll focus on gameplay feel, environmental storytelling, and a smooth 5–10 minute experience without unnecessary complexity. Stability will be prioritized, ensuring no critical errors or crashes on a mid-range PC. Timeline: ~7–10 days If you'd like, I can also create you a very small demo before we even get started. Send me a message, and let’s get started!
$250 USD in 7 days
2.3
2.3

Hello, I'm Vishal Maharaj, with 20 years of experience in C Programming, C# Programming, C++ Programming, Unity 3D, and Unreal Engine. I have carefully reviewed your project requirements for a compact first-person tropical island survival adventure game for PC. I propose to create a Windows-ready build with standard controls, a polished level for exploration and item interaction, and a trigger-based event to progress the narrative. I will use lightweight art and audio assets, ensuring a clean, well-commented source project for future iterations. To meet your acceptance criteria, I will ensure the player can navigate, interact with objects, and complete the adventure smoothly within 5-10 minutes without any critical errors. Let's discuss further details and initiate the chat to bring your project to life. Cheers, Vishal Maharaj
$250 USD in 5 days
1.7
1.7

Hello there! Good day! I’m reaching out to introduce The Marketing Socials, a creative agency focused on driving growth through integrated Branding, SEO, and Social Media strategy. I see that you have a requirement for Website and Digital Marketing Services. If you have 10 minutes to spare later this week, I’d welcome the opportunity to introduce ourselves properly. Best!
$250 USD in 7 days
0.0
0.0

I understand the project requirements and will focus on building a structured and efficient system step by step. I have experience in C programming and problem-solving, and I will ensure clean, reliable, and well-documented code. I am committed to clear communication, timely updates, and delivering a functional solution within the agreed scope.
$140 USD in 3 days
0.0
0.0

Hi, This is Gene from Luxembourg. This sounds like a small first-person survival island prototype with basic exploration and interactions. I’d build it in Unity for a lightweight Windows-ready setup, using a simple controller, interaction system, and trigger events to guide a short 5–10 minute experience, with clean structure so you can expand later. I’ve worked on a few small 3D exploration and survival-style prototypes with Unity, including player controllers, object interaction, and simple narrative triggers, and I usually keep projects well-organized and documented for handoff. I can deliver a stable build, source files, and a clear readme within 3–4 days. Do you already have any assets or references for the island style, or should I select placeholders that match a tropical survival feel? Happy to get started right away.
$100 USD in 3 days
0.0
0.0

Hi, I can build this for you. I’ll use Unity to make a small first-person survival game set on a tropical island for Windows PC. It will have WASD/mouse controls, volume and resolution settings, and run smoothly on mid-range PCs. The player can explore the island, interact with at least 3 objects, and trigger 2 events to move the short story forward, all playable in 5–10 minutes. I’ll use lightweight art and audio that show the gameplay clearly. You’ll get the .exe, full Unity source project with clean commented code, and a read-me with controls, build steps, and credits.
$140 USD in 7 days
0.0
0.0

I am a perfect fit for your project because you need a clean, professional, user-friendly survival game with seamless exploration and integrated interaction elements on a compact island setting. Your focus on lightweight assets, polished level design, and automated trigger-based events aligns with my approach to game development. I specialize in Unity and Unreal with strong expertise in creating immersive, bug-free experiences. While I am new to freelancer, I have tons of experience and have done other projects off site, ensuring clean, well-commented code that facilitates easy iteration. I would love to chat more about your project! Regards, Ty Ax
$200 USD in 14 days
0.0
0.0

Hi there, This sounds like a fun and very manageable project! I can build this compact tropical survival experience for you in Unreal Engine 5. I have over 7 years of professional experience in game development, specializing in level design and immersive environments. Here is how I will approach your project: Engine & Mechanics: I will use UE5 and set up a solid First-Person template with standard WASD controls. I'll implement clean, well-commented Blueprints for your interactive objects and story triggers. The Environment: I can quickly build a polished, atmospheric tropical island using high-quality assets. It will look great while remaining lightweight. Delivery: You will receive a stable Windows executable, the complete source project file, and a clear ReadMe document explaining how to navigate the project and iterate on it later. Portfolio: Let me know if you’d like to discuss the specific interactive events you have in mind! Best, Alexander Fedorchenko Discord: alex_fedo11
$500 USD in 10 days
0.0
0.0

Great project concept! This is well within my wheelhouse. For this scope, Unity is the ideal choice—it lets us quickly implement WASD controls, basic interactions, and a stable Windows build, with clean, editable source files you can iterate on later. I can have a complete, playable build meeting all your acceptance criteria ready in 2 weeks. Let me know if you’d like to lock this in and get started immediately.
$245 USD in 7 days
0.0
0.0

Hey, I liked the idea of the project, it's completely doable. I raised the price because it will take some effort to do it in a good way and don't get critical errors and showcase a good prototype almost prepared to pitch. Let's have a quick talk and discuss how could I contribute to the project!
$500 USD in 14 days
0.0
0.0

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