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Hello everyone, Thank you for your interest in my project. I am looking for a very small MVP for commercial use in my own workshops and training sessions (not for resale or licensing to third parties at this stage) to validate the training approach before investing in a larger platform. Project: Virtual Public Speaking V1 Platform: * Meta Quest 3 * Fully offline Scenario: * Modern auditorium * Podium/lectern for the speaker Audience: * Configurable audience size: * Empty * Small audience * Medium audience * Full audience (~200 people) Audio: * Ambient sound corresponding to audience size * Realistic conference atmosphere User: * Look around * Speak freely * Use controllers for natural hand gestures Menu: * Enter Auditorium * Audience Size * Exit Deliverables: * APK * Complete Unity project * Source code * Basic documentation Rights: * Commercial use for my own workshops and training sessions * Full access to the Unity project and source code, allowing future development with you or other developers if needed The goal is to create a simple public speaking environment for training workshops. Future scenarios such as Job Interview, Business Meeting, or Boardroom Presentation may be added later, but they are not part of Version 1.0. Could you please provide: 1. Estimated budget 2. Estimated development time 3. Whether the assets you propose allow commercial use within this application 4. Whether the proposed solution would include the complete Unity source project I would also be interested in hearing your honest opinion regarding a realistic freelancer-to-freelancer budget for this project. Thank you very much, and I look forward to your proposal. Best regards, María Vásquez de Grunewald
Project ID: 40531913
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39 freelancers are bidding on average €1,198 EUR for this job

Hello María, I have reviewed your project requirements and can develop your Virtual Public Speaking MVP for the Meta Quest 3 using Unity. I have experience in VR development and can deliver a fully offline application with configurable audience sizes, realistic auditorium ambience, controller-based hand interaction, and a clean user interface. The delivered package will include the APK, complete Unity project, source code, and documentation. I will also ensure that all assets used are licensed for commercial use within your application. Estimated Time: 2–3 weeks Estimated Budget: €1,200–€1,800 (depending on the final asset selection and feature scope) I would be happy to discuss the details further and answer any questions you may have. Best regards, Ashar
€1,500 EUR in 20 days
7.0
7.0

Hi I can build your offline Meta Quest 3 public speaking MVP in Unity with a modern auditorium, lectern, configurable audience sizes, ambient audio, controller gesture support, and a simple VR menu. The main technical challenge is keeping the experience realistic while maintaining smooth Quest performance and ensuring every asset is legally usable for your commercial workshops. My solution is to use Unity XR, Meta XR SDK/OpenXR, optimized 3D assets, baked lighting, LODs, compressed textures, and offline audio loops mapped to each audience size. The menu can include Enter Auditorium, Audience Size, and Exit, with clear scene logic for empty, small, medium, and full audience modes. I will package the APK, complete Unity project, source code, asset/license notes, and basic documentation so future developers can extend the project. The audience can be built as static or lightly animated seated characters depending on the realism/performance balance you prefer. All functionality will remain fully offline, with no server dependency or external login requirement. This V1 structure can later support job interview, business meeting, or boardroom scenarios without rebuilding the foundation. Thanks, Hercules
€1,500 EUR in 7 days
6.1
6.1

Hello María, I understand you need a small offline Meta Quest 3 Unity MVP for Virtual Public Speaking V1, with a modern auditorium, lectern, configurable audience size, ambient atmosphere, free speaking, controller gestures, simple menu, APK delivery, full Unity project, source code, and commercial use rights for your workshops. I have experience building Unity VR prototypes for Quest devices with offline environments, optimized 3D scenes, interactive menus, VR controller input, ambient audio, licensed commercial-use assets, APK builds, and clean source handover. I would keep V1 focused and realistic: build the auditorium scene, audience presets, menu flow, audio states, Quest controls, testing, documentation, and complete Unity project delivery, with an estimated budget of $1,200–$2,000 and around 2–3 weeks depending on asset quality and audience realism. Q1: Do you prefer realistic 3D audience characters or simpler low-poly/optimized audience models? Q2: Should audience members remain static, or include subtle idle animations? Q3: Do you already have any preferred Unity assets, or should I source commercial-use assets? Best regards.
€1,125 EUR in 7 days
5.9
5.9

I can build Virtual Public Speaking V1 for Meta Quest 3 as a small, fully offline Unity MVP for workshop training. Version 1 will include a modern auditorium scene with a podium/lectern, configurable audience size (Empty, Small, Medium, Full ~200), and matching ambient sound to reinforce a realistic conference atmosphere. Users will be able to enter the auditorium, look around, and speak freely while using controllers for natural hand gestures. The delivered package will include an APK, the complete Unity project, and source code, plus basic documentation for future iteration. Rights for your own commercial workshop and training use will be supported, and the project will be structured so you can extend it later with additional scenarios (e.g., job interview, boardroom) without changing the core delivery.
€1,250 EUR in 3 days
3.7
3.7

Having a strong foundation in systems-level engineering, I'm confident in my ability to create a comprehensive virtual reality experience for your public speaking training sessions. My skills extend from 3D modeling to C# programming and software development, which are all crucial aspects needed to design and implement your VR platform. I will ensure that the immersive experience accurately reflects a real-world auditorium and provides natural controls like the podium and audience size modifications. Most importantly, I understand that this is an MVP for internal use; hence, commercial use rights are essential. Rest assured, you will have full ownership of the source code and Unity project to facilitate future developments or potential collaborations with other developers. In terms of budget and timeline, I value transparency and believe in delivering on promised timelines while accommodating realistic project costs. I would love to discuss these specifics further with you and offer an honest freelancer-to-freelancer estimation tailored to address your needs optimally. So if you're seeking an engineer who can understand the importance of integrating all elements together seamlessly for a successful project delivery, I believe we can make an exceptional team. Let's bring your vision to life by creating a realistic and effective virtual training environment for your public speaking workshops.
€1,125 EUR in 7 days
1.9
1.9

I understand you need a standalone VR public speaking MVP for Meta Quest 3, featuring a modern auditorium, podium, and configurable audience sizes from empty to ~200 people, with corresponding ambient sound. I recently delivered a similar offline VR training simulation for a corporate client, resulting in a 30% increase in user engagement during their onboarding process. My proposed solution will be built using Unity with C#, targeting the Meta Quest 3. The environment will consist of a pre-designed auditorium model, a functional podium, and distinct audience prefabs that can be swapped to achieve the desired crowd density. Ambient audio tracks will be implemented for each audience setting, creating an immersive experience without needing an internet connection. How will the user interact with the podium or any presentation materials? Ready to start as soon as you confirm scope.
€1,282 EUR in 21 days
0.0
0.0

Berlin, Germany
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Member since Jun 3, 2026
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