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I want to bring to life a cross-platform survival game in the spirit of the recent “Whiteout Survival” ads. The project targets both iOS and Android from day one and must feel native on each store. Core Vision • 3D graphics that deliver the same cold, rugged atmosphere shown in the ad, optimised for mid-range devices without sacrificing visual punch. • Engaging survival mechanics: temperature, hunger, shelter, and day-night cycles that constantly pressure the player. • Deep yet intuitive resource-management loop covering gathering, crafting, base upgrades, and worker assignment. Scope of Work You’ll take the concept from paper to a test-ready build. That means creating stylised low-poly assets or integrating stock packs where it saves time, setting up the gameplay systems in Unity or Unreal, and wiring basic analytics so I can fine-tune balancing. A simple login-free architecture is fine for this phase; multiplayer can wait for a later milestone. Key Deliverables 1. Playable beta (APK + TestFlight build) featuring one biome, core survival loop, and progression to day 10. 2. Art package: all 3D models, textures, animations, and shader graphs in organised project folders. 3. Source project with commented code and build instructions. 4. Short video walkthrough that demonstrates features and performance on a mid-tier phone. Acceptance Criteria • Stable 30 fps on devices equivalent to iPhone 8 / Galaxy A50. • No blocking bugs that reset progress. • Balancing sheet exported as CSV so I can tweak numbers without a re-build. Unreal or Unity are both acceptable; let me know which engine you prefer and why. I’m ready to review early prototypes as soon as you have the first week-night cycle running.
Project ID: 40647009
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108 freelancers are bidding on average $1,246 USD for this job

Hello, I get what you’re aiming for with this survival game, and I think we should kick things off by focusing on that core survival loop. We’ll start by building out the main mechanics like temperature, hunger, and shelter, creating a real sense of urgency for players. I’ll create low-poly assets that capture that cold, rugged vibe you want, ensuring they run smoothly on mid-range devices. In my last project, implementing a similar approach helped boost engagement by 30% because players felt the pressure of survival right from the start. What’s the most important survival mechanic for you to nail down first? And do you have a specific art style in mind for the environment? Ramandeep K.
$979 USD in 4 days
7.0
7.0

I propose leveraging my expertise in developing immersive 3D games with stylized low-poly assets to create visually striking 3D graphics that capture the essence of survival under harsh conditions. By integrating survival mechanics and resource management loops, we can deliver an authentic and challenging gameplay experience. I suggest using Unity for its cross-platform capabilities and efficiency in development. I am committed to delivering key milestones, performance optimization, and bug-free gameplay. Let's collaborate to create a successful survival game that resonates with players on iOS and Android platforms.
$1,350 USD in 5 days
6.8
6.8

Hello, I have carefully reviewed your requirements and understand your vision for a cross-platform survival game with a cold, rugged atmosphere, resource management, crafting, shelter, worker assignment, and day-night survival mechanics. With 9+ years of game development experience and 200+ successfully delivered games, I have extensive experience with Unity, C#, mobile optimization, survival systems, resource management, crafting, progression, analytics, and iOS/Android deployment. You will get: 1. High-quality, optimized mobile gameplay 2. Complete core survival and progression systems 3. Clean, scalable and well-commented source code 4. Organized game-ready assets and performance optimization 5. Responsive iOS and Android builds 6. Complete NDA & IP protection I recommend Unity for this phase due to its strong mobile workflow and efficient cross-platform deployment. I can also structure balancing data externally so gameplay values can be adjusted without rebuilding the core systems. Available to start immediately and committed to regular progress updates. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$1,125 USD in 25 days
6.8
6.8

Hi I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Game Development for Web PC and Mobile and have expertise on Unity , Flutter, Android Java, Kotlin, Swift, Unreal Engine, Python Django, Power BI, Scikit-learn, Data Science AI ML, PyTorch, TensorFlow, SparkML , as well as React , Node , Typescript, JS framework, Nest js , Next js, HTML5 game with AR & VR concepts with Blockchain implementation. Please consider me and initiate a chat for further detailed discussion and understanding. Regards, Anju
$1,500 USD in 30 days
6.5
6.5

Hello, I’ve gone through your project details and this is something I can definitely help you with. I have 10+ years of experience in mobile and web app development, working with Flutter, Android, iOS, React, Node.js, and APIs. I focus on clean architecture, scalable code, and clear communication to ensure the project runs smoothly from start to finish. I will first review your requirements, suggest the best technical approach, and then proceed with development while keeping you updated at every stage. Here is my portfolio: https://www.freelancer.in/u/ixorawebmob I’m interested in your project and would love to understand more details to ensure the best approach. Could you clarify: Which gameplay mechanic do you find most engaging in survival games? 1. Do you need this for mobile, web, or both? 2. Do you already have UI/UX designs or should we create them? 3. Will there be any third-party API or payment gateway integration? 4. What is your expected timeline for completion? 5. Are there any reference apps or websites you like? Let’s discuss over chat! Regards, Arpit Jaiswal
$750 USD in 22 days
7.5
7.5

Hello, After reviewing your project description, I can confidently say that I have what it takes to bring this 3D survival mobile game to life in line with your envisioned core aspects. With more than a decade of experience in software development, including mobile apps using Flutter, I can build your game idea from the ground up while optimizing it for mid-range devices without compromising visual quality. My game development skills span both Unreal and Unity engines. However, my recent focus on Unity has given me an edge in utilizing the engine's capabilities to create immersive environments with engaging mechanics - something crucial for a survival-themed game like yours. From temperature control to resource management and everything in between, I understand the importance of delivering a challenging yet intuitive experience for players. In all my projects, I prioritize clean code writing, timely delivery، thorough documentation and providing long-term support. This includes provision for balancing sheet exportation, giving you full control over tweaking numbers without relying on external assistance. With a stable 30fps promise backed by my knowledge in mobile optimization, I look forward to providing you with a polished 3D survival game that runs flawlessly on iOS and Android devices equivalent to iPhone 8 / Galaxy A50 or better. Let's get started and create something amazing together! Thanks!
$850 USD in 6 days
6.1
6.1

Hello There! I’m Md Toriqul Islam, an experienced Unity/Unreal game developer specializing in 3D gameplay systems, mobile optimization, survival mechanics, and cross-platform development. I’m excited to partner with you and can start immediately. I have rich experience in Unity, Unreal Engine, C#, gameplay programming, 3D assets, mobile optimization, analytics, and progression systems. I understand you need a test-ready survival game for iOS and Android featuring temperature, hunger, shelter, day/night cycles, gathering, crafting, base upgrades, worker management, and progression through day 10. I’m skilled in Unity, C#, 3D gameplay, mobile performance optimization, UI, analytics, and resource-management systems. I’m ready to build the first playable prototype quickly, with Unity as my preferred engine for efficient cross-platform development and mobile performance. Looking forward to hearing from you. Best regards, Md Toriqul Islam
$750 USD in 7 days
5.5
5.5

Your vision for a cross-platform survival game, reminiscent of "Whiteout Survival" ads, immediately resonates. I've successfully developed and optimized 3D mobile games with similar atmospheric requirements and mid-range device performance targets, ensuring a native feel across iOS and Android. My experience extends to implementing robust survival mechanics and intricate resource management loops that drive player engagement. My technical approach will leverage Unity's robust cross-platform capabilities, with a focus on efficient rendering pipelines (URP) and optimized asset creation for consistent visual fidelity. For survival mechanics, I'll implement modular systems for temperature, hunger, and shelter, driven by dynamic day-night cycles and environmental factors. Resource management will be architected using Scriptable Objects for data-driven flexibility, enabling intuitive crafting, base upgrades, and worker assignment logic. Performance profiling and iterative optimization will be integral throughout the development process. How are you envisioning the initial player onboarding and tutorialization to introduce the core survival and resource management loops effectively? Are there any specific art style inspirations beyond the "Whiteout Survival" ads that you'd like to explore? I'm eager to discuss how my expertise can translate your vision into a compelling survival experience.
$1,259 USD in 21 days
5.1
5.1

Hi! How are you today? @WHY I BEST FIT@ With extensive expertise in game development, I have spent the last several years solving similar projects involving 3D game art, game design, and animation, ensuring every visual detail enhances gameplay. @YOUR PROJECT@ I understand the urgent need for a visually compelling, core survival game that runs smoothly on mid-range devices, combining engaging mechanics with optimized graphics. @HOW TO COMPLETE@ I will create stylized low-poly art assets, set up gameplay systems in Unity, and implement basic analytics. I'll deliver a playable beta, detailed art package, and comprehensive documentation. Thanks!
$800 USD in 10 days
5.4
5.4

✋ Hi There!!! ✋ THE PROJECT GOAL IS TO BUILD A POLISHED CROSS PLATFORM 3D SURVIVAL GAME WITH A STRONG CORE LOOP AND SMOOTH PERFORMANCE. 1. Unity based iOS and Android development with mid range device optimisation. 2. 3D low poly assets, textures, animations and atmospheric environments. 3. Survival systems covering temperature, hunger, shelter and day night cycles. 4. Resource gathering, crafting, base upgrades and worker assignment progression. 5. Analytics, CSV balancing data, APK and TestFlight builds with clear documentation. Similar survival and simulation games have been developed with optimised 3D assets, gameplay systems and mobile performance testing. <-- Questions --> Would you prefer Unity for easier cross platform optimisation and iteration? Should the first prototype focus on the complete day one to day ten progression? Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
$1,125 USD in 7 days
5.1
5.1

Having worked on a wide range of 3D projects like 3D architecture, character design, and modelling rendering, I believe I have the unique combination of skills required for this project. My experience in game design and development using Unity has nurtured my ability to bring visuals to life while considering the demands of different devices. I can ensure that your game will be optimized for mid-range devices without compromising its visually gripping elements. Resource management is a crucial aspect in any survival-based game, and as a freelancer familiar with balancing complex systems, I can incorporate deep but intuitive resource-management loops throughout the game. Crafting a project from paper to test-ready build has been the core of my experience and having made everything right from low-poly assets to wiring basic analytics, I fully understand what it takes to create an engaging gaming experience.
$758 USD in 2 days
5.1
5.1

Hi — a Whiteout Survival-style survival loop on mid-range phones is first an optimisation problem, then a design one. My approach: Engine: Unity (URP). For low-poly stylised 3D targeting iPhone 8 / Galaxy A50 at stable 30fps, Unity's URP + GPU instancing + baked lighting is the pragmatic choice, and TestFlight/APK delivery is smoother than UE5 at this device tier. Build plan for your beta: 1. Core loop first: temperature/hunger/shelter meters with day-night cycle pressure — first week-night cycle running early so you can review a prototype fast (as you asked). 2. Resource management: gathering nodes, crafting tree, base building upgrades, worker assignment queue — all data-driven from a balancing sheet exported/imported as CSV, so you tweak numbers without a rebuild. 3. Art: stylised low-poly biome (snow/tundra), mixing custom-modelled hero assets with curated stock packs where it saves budget — delivered organised (models, textures, animations, shader graphs). 4. Analytics: lightweight event hooks (session length, day reached, resource sinks) via Unity Analytics/Firebase for balancing. 5. Deliverables: playable beta to day-10 progression (APK + TestFlight), commented source + build instructions, and a video walkthrough captured on a mid-tier device. I run CWC Technologies (4.9★, 87 reviews) — Unity is core work for us; we recently shipped Unity puzzle-game builds and reskins. Happy to show the survival-loop prototype in week 1. Unity OK for you? Saurabh
$1,030 USD in 30 days
5.4
5.4

السلام عليكم with 12 years of game production experience, I will make your Whiteout Survival-inspired title in Unity (URP) into a high-performance, battery-friendly mobile build optimized and clean code - Fast initial load times, Arabic text support, and smooth 60 FPS performance on mid-tier mobile devices without battery drain or thermal throttling - All survival rates, furnace warmth values, and worker gathering speeds are tied to external panel that could export/import CSV files, enabling instant economy adjustments without rebuilding the game. Let's discuss your visual style and preferred target launch on chat to kick off Milestone 1!
$1,250 USD in 18 days
5.1
5.1

I can help you get from concept to a test-ready build without overbuilding the wrong things. I’ll prioritize what actually makes this sell: the cold/rugged atmosphere, the survival pressure loop, and a satisfying gather → craft → upgrade cycle that stays simple but deep. I’ll set up gameplay systems in Unity (best balance of mobile performance, asset ecosystem, and fast iteration for this title), with data-driven tuning via CSV so you can adjust survival values yourself without recompiling. Performance will be treated as a feature from day one—camera draw distance, LODs, shader budget, and object pooling tuned for iPhone 8 / Galaxy A50-class devices, not high-end phones. I’ll also wire lightweight analytics from the start so you’re not guessing where players drop off. What you’ll get: a playable beta with one biome, stable 30fps, core survival systems through day 10, an organized art package including source assets and shaders, commented project source, and a real-device walkthrough video showing performance on mid-tier hardware. No bloated systems, no scope creep—just a solid, testable foundation you can balance and build on.
$3,000 USD in 7 days
4.5
4.5

Hello, As a result of a detailed review of your project requirements, I fully understand the scope: a cross-platform 3D survival game for iOS and Android with temperature, hunger, shelter, day/night cycles, gathering, crafting, upgrades, and worker management. I have experience with Unity 3D, C#, mobile game systems, 3D asset integration, animation, optimisation, analytics, and mobile build pipelines, and I'm available to start right away. In my opinion, Unity is the better fit for this phase because it offers a faster mobile iteration cycle, strong profiling tools, flexible low-poly asset workflows, and reliable iOS/Android deployment. I would first build the survival loop and day-night cycle, then add resource systems, progression to day 10, save-state protection, CSV-driven balancing, and device optimisation targeting stable 30 fps on iPhone 8 / Galaxy A50-class hardware. I have a couple of quick questions. • Do you already have reference videos/screenshots for the exact visual direction? • Should the beta use fully custom 3D assets, or is a mixed stock/custom art pipeline acceptable? I would be glad to discuss further details and am ready to start immediately. Best regards, Carlos.
$750 USD in 14 days
4.5
4.5

For this scope, I would use Unity. It is a strong fit for a stylised low-poly mobile game, gives good control over performance on older devices, and keeps one project targeting both iOS and Android. I would build the beta around one complete survival loop rather than spreading effort across too many systems: gather resources → manage heat/hunger → assign workers → craft/build → upgrade shelter → survive through the day/night cycle. All balancing values such as temperatures, hunger rates, resource yields, upgrade costs, and worker output would be data-driven so they can be exported/edited without changing gameplay code. I would establish the biome and visual direction early, using optimized original/stock assets where appropriate, then profile continuously against the iPhone 8 / Galaxy A50 performance target. Save-state reliability would also be treated as a core system so progression through day 10 is not lost. The project would be delivered with organized Unity source, assets, build instructions, balancing data, APK/TestFlight builds, and a walkthrough. Do you have a specific Whiteout Survival advertisement/video that best represents the gameplay loop and camera style you want to reproduce?
$750 USD in 8 days
4.2
4.2

I will develop your cross-platform 3D survival game in Unity, delivering a stable 30 fps beta build for Android and iOS with complete survival mechanics, low-poly assets, and a CSV balancing sheet. I will also provide the full source code, organized project assets, and a video walkthrough demonstrating performance on mid-tier devices within 4 to 6 weeks. Regards, Bilal
$1,125 USD in 2 days
4.3
4.3

Hello! I have experience developing mobile applications and interactive projects using Unity, 3D assets, gameplay systems, and performance optimization. I can create a survival game with resource management, crafting, progression, and smooth mobile performance. I will build the game in Unity with optimized 3D environments, survival mechanics, day-night cycle, temperature/hunger systems, and organized source code. I will create a playable beta with APK and TestFlight builds. I will focus on clean architecture, scalable gameplay systems, asset organization, and testing on mid-range devices to achieve stable performance. Timeline: 6 weeks I can start work immediately because I am available now. I respect your ideas and feedback, and I would like to build a long-term working relationship by delivering quality updates and improvements. Thanks
$750 USD in 45 days
4.4
4.4

Hi there, we have recently completed a similar project and would love to share some references. Creating a cross-platform survival game that feels native on both iOS and Android is a challenge I understand deeply. I’ll leverage Unity to craft engaging mechanics around temperature and hunger, ensuring a compelling experience optimized for mid-range devices. This will result in fewer performance issues and a smoother gameplay experience. Here's how we'd approach it: - Develop stylized low-poly assets or integrate stock packs for efficiency. - Set up core gameplay systems and analytics in Unity. - Deliver a playable beta featuring one biome and a progression system to day 10. While we might be newer to Freelancer, we bring 9+ years of experience delivering this kind of work off-platform and multiple 5-star reviews to back it up. I’d be happy to offer a free consultation on your project, even if you don’t hire us. Kind regards, Trichelle
$900 USD in 7 days
3.7
3.7

Hello, I reviewed your requirements and the core challenge is building a survival game loop that feels engaging on mobile while keeping the 3D visuals, simulation systems, progression, and performance balanced for mid range devices. I would focus on the survival mechanics, resource and crafting systems, base progression, worker assignment, day night cycle, low poly optimisation, analytics, and device performance so the beta is stable and easy to balance. I have worked on similar Unity and Unreal mobile games, 3D environments, gameplay systems, and performance optimisation projects and can share relevant examples once we connect in chat. Best Regards, Atik
$755 USD in 1 day
3.9
3.9

melbourne, Saudi Arabia
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