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======================================================================= ATTTENSION --- Bid your final price i will give this project to base on your final price ======================================================================= Unity Developer Needed – Attach 3D Armor/Gear to Character (Rigged Character Setup) Description: I’m looking for an experienced Unity developer (or 3D artist familiar with Unity) to help attach multiple 3D armor and gear items to a character. there are total 18 items I will be providing: The main character model (already created) All 3D armor/gear items (helmets, vests, accessories, etc.) What I need: Proper attachment of all gear to the character (head, body, arms, etc.) Items must follow the character’s rig/animations correctly (no clipping or misalignment) Clean hierarchy setup in Unity for easy control (enable/disable items) Consistent positioning and scaling across all items Organized project structure Bonus (preferred but not required): Simple UI or script to toggle gear on/off in Unity Experience with character rigging and animation systems Important: This must be done properly using bones/rigging (not just placing objects visually) The final setup should work smoothly with animations Deliverables: Unity project or package with fully working setup All gear correctly attached and tested Please include in your proposal: Examples of similar work (character setup, armor systems, etc.) Your experience with Unity rigging/attachments I’m looking for someone who knows what they’re doing and can deliver clean, scalable work.
Project ID: 40369634
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Active 8 days ago
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Hello, I’m Merice Ferreira, an experienced Unity developer specializing in character rigging and attachments. I will precisely attach all 18 armor and gear items to your rigged character, ensuring perfect alignment during animations with a clean, organized hierarchy. Delivery includes a fully tested Unity package within 5 days. To enhance usability, would you prefer a simple toggle UI for gear visibility included in the project? This often streamlines in-editor testing and future updates. I’ve completed similar armor setups—happy to share examples upon request. Confident this will meet your standards. Kind Regards Merice
$100 USD in 5 days
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30 freelancers are bidding on average $399 USD for this job

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$6,000 USD in 7 days
7.2
7.2

! I would like to introduce myself as a web graphic "kaya" here in freelancer.com I am Logo and Graphics Design Specialist and in my 11 years experience on 3D Art, Game Development, Unity, 3D Animation, Mobile App Development, Unity 3D, Animation and 3D Modelling. Quality and creative design in reasonable price. Client satisfaction is main priority and design will be done within reasonable budget and in given time frame. For any query, feel free to contact me at your earliest i will be happy to assist. PORTFOLIO: https://www.freelancer.in/u/KayaCreation With regards, kaya
$50 USD in 1 day
5.6
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Hi, I understand you need a Unity developer to attach 18 3D armor and gear items to a rigged character, ensuring proper bone-based attachment and animation compatibility with clean hierarchy. With extensive experience in Unity rigging and character setups, I will ensure each piece aligns perfectly with the character’s rig and animations without clipping. We can leverage my ready-made Property Maintenance Platform approach adapted for Unity projects to save time and cost while customizing the setup to your specific needs. I’ll deliver a well-organized Unity package with optional toggle scripts for gear visibility within 7 days. Do you have specific animations or rig versions you'd like me to test compatibility with? Best regards, Muhammad
$200 USD in 7 days
5.7
5.7

Hi, I see you are looking for Unity 3D armor attachment to a rigged character. I have 5+ years of experience in similar projects. To achieve better results, I would suggest using proper bone mapping and prefabs to ensure the armor deforms correctly with animations and stays reusable across characters. I am available to start right away and can deliver within 1 day. Let’s discuss the details. Thanks, Pixora Studios.
$150 USD in 1 day
4.9
4.9

Hey there, As a highly reputable and proficient Unity developer with a compelling 5-year history in Dubai’s market, I am more than suited to enhance your character's 3D armory. Let me assure you that the high quality of your project is my utmost priority. Over the years, alongside my impressive team of 200 members, I have completed over dozens of projects which align perfectly with what you require. Specifically in line with your needs, I have gained massive experience in designing and implementing consistent positioning and scaling across numerous items, guaranteeing clean hierarchies set-up for easy control. In addition, my knowledge of motion graphics and animations processes positions me as one well-versed in delivering not just visually appealing but also functional projects. Moreover, I believe in building projects from scratch for a personalized touch to all my client's unique needs. By paying keen attention to details and genuinely listening to your desires, I ensure that my ultimate renders match your vision comprehensively. With an outstanding attention to even the most minute aspects such as clipping or misalignment during animation, you can be rest assured of no unpleasant surprises with my work. Indeed Neelam at Z
$140 USD in 7 days
4.2
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Hi, Could you specify the character’s rig type or any existing animations? Attaching the 18 items correctly seems like a fun challenge! I have over 5 years of experience in Unity development and have worked on similar character rigging and armor integration projects before. I will ensure that the armor aligns perfectly with the rig, avoiding any clipping issues, while maintaining a clean hierarchy for easy usage. Additionally, I can implement a simple UI script to toggle the gear on and off if you need it. You can check out my portfolio for examples of my past work with character setups. Let’s discuss your project further and see how I can help you achieve the desired results! Best Regards, Muskan
$110 USD in 4 days
4.5
4.5

Hi! I’ve gone through your requirements and this is exactly the kind of Unity character setup work I handle clean rig-based attachments, no clipping, and a scalable system for managing multiple gear items. I can properly bind all 18 armor pieces to the character’s rig (head, spine, arms, etc.), ensuring they follow animations perfectly with correct bone weighting, positioning, and consistent scaling. I’ll also organize a clean hierarchy so each item can be easily enabled/disabled. Before we start, I’d like to ask: is your character using a Humanoid rig or Generic rig in Unity, and are the armor pieces already skinned or do they need skinning/weighting adjustments? Available to start immediately and can deliver a clean, well-structured Unity package. Talk soon Anus Ahmed
$300 USD in 5 days
4.2
4.2

Hi there, I am an experienced 3D Animator who specializes in bringing ideas to life with high-quality 3D animation videos tailored to your unique needs. i offer 3D Animation Video, 3D Character Animation, 3D Commercial Animation, 3D Character Design, Explainer Video, 3D Cartoon Video and many more... I have 10 years of experience in Animation, Script, and Edition. With a strong passion for creativity and a keen eye for detail, I bring to life vibrant illustrations and smooth animations that capture the attention of viewers. My expertise in traditional and digital media, combined with my exceptional communication skills, makes me a reliable and collaborative partner for any project. You can check an example of one of those projects in my portfolio here: https://www.freelancer.com/u/Vsion2 I have completed 400+ projects with a 100% Positive Rating, If you are looking for Quality work, look no further. I am always available 24/7 to help employers without limitations, and delivery is guaranteed on time. If you have any questions or special requirements, Kindly leave a message through the message function for further information, We would be very happy to have the chance to assist you further with your project Best Regards Alema Akter
$30 USD in 1 day
4.5
4.5

With extensive expertise in Unity rigging and character animation, I have successfully delivered complex gear attachment projects that integrate seamlessly with existing rigged models, ensuring flawless animation flow and no clipping. Your requirement for precise bone-driven attachment of 18 armor pieces aligns perfectly with my proven experience managing scalable setups in Unity. I understand you need a professional, clean hierarchy system that supports toggling gear while maintaining consistent positioning and scaling across all items. I will methodically organize the project structure and rigorously test animations to ensure smooth performance. My approach combines meticulous rig expertise with efficient Unity scripting for enhanced control and maintainability. Let's discuss your vision so I can begin delivering a robust solution. The worst that can happen is you walk away with a free consultation.
$400 USD in 5 days
2.4
2.4

Dear Client, How are you? I hope this proposal finds you well. I'M A CERTIFIED & EXPERIENCED EXPERT. I am well versed with the instructed requirements for your project titled (Unity 3D Armor Attachment to Rigged Character) This is to inform you that I have KEENLY gone through your project description, CLEARLY understood all the project requirements as instructed in your project proposal and this is to let you know that I will perfectly deliver as desired. Being in possession of all stated required skills like; (3D Modelling, Mobile App Development, Animation, Game Development, Unity 3D, 3D Animation, 3D Art and Unity), as this is my field of professional specialization having completed all certifications and developed adequate experience in the respective field, I hereby humbly request you to consider my bid for professional, quality and affordable services that meet all your requirements. I always guarantee timely delivery and unlimited revisions where necessary hence you are assured of utmost satisfaction when working with me. Please send me a message so that we can discuss more and seal the project. WELCOME.
$250 USD in 1 day
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Good day, As a senior Unity developer familiar with character rigging and attachments, I am confident in providing proper attachment of 3D armor items to your character model. With experience in creating clean hierarchy setups and ensuring consistent positioning, I can meet your requirements with 100% job satisfaction. I invite you to chat further, where I can share relevant portfolio examples. My simple working process involves planning, creating, reviewing, and finalizing the project. What I will do: - Attach all 18 gear items to the character model - Ensure items follow rig/animations accurately - Set up a clean hierarchy in Unity for easy control - Deliver organized project structure High-quality work within budget. Looking forward to chatting with you again. Regards, Hira Khan
$30 USD in 1 day
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Attaching multiple armor pieces to a rigged character takes careful alignment to avoid glitches during animations. Using rig-based attachment ensures each gear item moves naturally with its assigned bone without awkward clipping. It's easy to overlook clean hierarchy and project organization, but it’s key for future updates or toggling gear on and off. I focus on keeping setups straightforward and easy to manage within Unity, making sure everything runs smoothly and scales as needed. Reach out for a free consultation, happy to share a clear next step with no expectations.
$150 USD in 14 days
0.0
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Hi there, I checked your project "Unity 3D Armor Attachment to Rigged Character" — and I already have a clear idea how to deliver this efficiently. I have solid experience in Mobile App Development, Animation, 3D Modelling, 3D Animation, Unity 3D, Game Development, Unity, 3D Art, and I’ve worked on similar projects where I delivered high-quality, scalable, and clean solutions. Why choose me? • Strong expertise in Mobile App Development, Animation, 3D Modelling, 3D Animation, Unity 3D, Game Development, Unity, 3D Art • Clean, optimized, and scalable code • Fast communication and daily updates • 100% focus on delivering results, not just code If needed, I can also suggest improvements to make your project even better. Let’s connect — I’m ready to start right away. Best regards, Umer
$90 USD in 1 day
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Dear Sir, I am thrilled to bid your project. Your requirement to properly attach and rig 18 armor and gear items to a character in Unity is clear, and I can deliver a clean, scalable setup that works perfectly with animations. I have hands-on experience working with Unity’s humanoid rigs, bone-based attachments, and modular character systems where multiple gear items must align correctly without clipping. Each item will be attached using the correct bone structure (head, spine, arms, etc.), with consistent transforms and a well-organized hierarchy for easy enable/disable control. I will also ensure all items are tested across animations to maintain proper deformation and positioning. As a bonus, I can include a simple toggle system (UI or script) to switch gear on/off efficiently during runtime. My approach focuses on precision, clean structure, and future scalability so you can easily expand or modify gear later. I can deliver this within a short timeframe at a competitive final price while maintaining quality. One key question: are all gear models already fully skinned to the character rig, or do some require weight painting and rig adjustments before attachment? Sincerely, Adison.
$140 USD in 7 days
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Hi, i can help you put accessories and gear to your character which is fully compatible and works with movement and all other sorts of animations.
$500 USD in 7 days
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⭐️⭐️⭐️I READ THE FULL BRIEF CAREFULLY.⭐️⭐️⭐️ I understand you already have a finished character model and 18 separate armor and gear items, and the goal is to attach each one correctly to the rig so they follow animations cleanly, with no clipping, and with an organized Unity hierarchy for easy toggling. This isn’t just visual placement. Each item needs proper bone attachment or skinning so it behaves correctly across all animations. I’ve set up modular armor systems in Unity before, including helmets, body gear, and accessories bound to humanoid rigs, with clean transforms and consistent scale. I’m comfortable working directly with bones, humanoid rigs, and animation testing to make sure everything stays aligned in motion. My approach would be to attach and test each gear category step by step, keep the hierarchy clean for enable and disable control, and optionally add a simple toggle script if you want it. Final price: $120 USD for all 18 items, fully tested and organized. Before starting, are all armor pieces already scaled to match the character, or should I handle final scale adjustments as part of the setup?
$120 USD in 3 days
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Hi, I’d love to help you with this setup. I’ve worked on multiple Unity character projects where armor, clothing, and accessories had to properly follow the rig and animations — not just visually placed, but correctly bound to bones for clean, scalable control. I have hands-on experience with Unity’s rigging, humanoid systems, and hierarchy management, ensuring gear items attach perfectly to head, body, arms, etc., with no clipping or misalignment during animation. I also focus on keeping the project well organized so items can be easily enabled/disabled from the hierarchy or via a simple toggle script if needed. In addition to Unity, I also have experience working with character assets and attachments in the Roblox engine, which further strengthened my understanding of modular character systems and clean asset structuring. You’ll receive a properly structured Unity project/package where all 18 gear items are correctly attached, tested with animations, and ready for easy control. I’ve done similar character setup and armor attachment work before and understand the importance of doing this the right way using bones and rigging. Looking forward to working with you on this!
$140 USD in 2 days
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