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I need a single, wooden door in Unreal Engine that operates with a physics-based, push-to-open system. The interaction needs to be intuitive and seamless, similar to the door mechanics in GTA 5. Key Requirements: - Physics-Based Door: The door should be a physics object, swinging open smoothly upon player interaction. - Character Push Animation: The player character should initiate a hand-pushing animation as they approach the door. This animation must blend naturally with the character's movement. - Interaction Logic: The push animation should only trigger when the player is facing the door, with a slight delay before the door moves for realism. - Hand Placement (IK - Optional, but preferred): Ideally, the character's hand should align accurately with the door surface using Inverse Kinematics (IK). - Seamless Gameplay: The interaction should be fluid and natural, without the need for button prompts. The player should simply walk into the door to push it open. Ideal skills for this job include: - Proficiency in Unreal Engine - Experience with physics-based simulations - Knowledge of character animation and Inverse Kinematics (IK) - Ability to create intuitive game mechanics - Understanding of seamless gameplay design.
Project ID: 39203750
2 proposals
Remote project
Active 3 mos ago
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Haridwar, India
Payment method verified
Member since Oct 4, 2021
$750-1500 USD
$30-250 USD
$10-30 USD
€80-250 EUR
₹12500-37500 INR
₹37500-75000 INR
$10-30 USD
₹1500-12500 INR
$750-1500 USD
$10-30 USD
$750-1500 USD
$10-30 USD
$10-30 USD
€12-18 EUR / hour
£2-5 GBP / hour
₹75000-150000 INR
₹37500-75000 INR
$30-250 USD
$1500-3000 USD
₹600-1500 INR