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I have a character-focused project in Unreal Engine that needs expert attention in rigging, MetaHuman customization and reliable animation transfer—including facial capture workflows with MetaHuman Animator and Move.AI. I already work with existing assets and pipelines, so what I need now is a specialist who can step in, review the current setup and streamline everything from skeleton hierarchy to facial blend-shape retargeting, ensuring the characters drop straight into Unreal without a hitch. Arman (avetisovarman7), I opened this listing so we can move our conversation into Freelancer’s chat. Please lodge a placeholder bid; once we connect we can walk through the exact scope, milestones, preferred tools and the final budget. I’m ready to share model files, reference poses, and the current control-rig graph as soon as we open that channel, and I’m looking forward to outlining a realistic timeline together.
Project ID: 40550109
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Active 5 days ago
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24 freelancers are bidding on average $96 USD for this job

Having garnered an extensive nine years of experience as a 3D designer and animator, I am well-versed in all aspects of 3D modelling and animation that your project calls for. My expertise includes not only rigging, MetaHuman customization and reliable animation transfer but also creative solutions like advanced facial capture workflows with MetaHuman Animator and Move.AI. Your existing assets and pipelines are handled with utmost proficiency as I always ensure to preserve the integrity of any work already done. One of my key strengths lies in streamlining processes and making them more efficient - an invaluable skill when it comes to working with complex projects like yours. Not only can I review your current setup, but I am also capable of enhancing essential aspects like the skeleton hierarchy and facial blend-shape retargeting, ensuring a seamless integration into Unreal Engine. I thoroughly understand how imperative it is to stick to deadlines without any quality compromise. As such, we can outline a realistic timeline together and I'll provide you with consistent updates along the way. Let's sync up in Freelancer’s chat so I can better understand your exact vision for this project and how to best leverage my skillset to meet your expectations to the fullest!
$85 USD in 2 days
8.4
8.4

Leveraging my decade-long experience in 3D modeling, animation, and rendering, I possess the unique combination of skills your project demands. Over the course of my career, I have equipped myself with a broad range of software proficiencies and creative tools to handle any challenges that may arise. From the well-known Maya to cutting-edge AI-powered platforms like ChatGPT and Midjourney, I am committed to staying current with industry advancements that can enhance my performance and, ultimately, the quality of your product. Being a seasoned 3D artist and animator means that I also have a strong understanding of skeletal hierarchy and facial blend shape retargeting—essential aspects of this project. This expertise will allow me to meticulously review and streamline your existing setup in a way that optimizes efficiency while safeguarding the integrity of the characters' design. My goal is to ensure there's no friction between your assets and Unreal Engine - they'll just drop right into place flawlessly.
$60 USD in 1 day
7.5
7.5

Hi, I’m Sakshi Kashyap, Yes, I’d be happy to help Unreal MetaHuman Rigging Collaboration I’m a Senior 3D Artist & Animator with 5 years of experience. I specialise in 3D Modelling, Animation, VFX, and Rendering, creating visuals that are production-ready, realistic, and visually striking. I work with Blender, Maya, Cinema 4D, and After Effects to deliver creative, professional, and high-quality results for studios and brands. Let’s bring your vision to life and make your project shine! ✨ Best, Sakshi Kashyap
$55 USD in 3 days
5.5
5.5

As a seasoned 3D artist with extensive expertise in character-focused projects, your Unreal MetaHuman Rigging Collaboration aligns perfectly with my skill set. Though new to this platform, I've been professionally engaged in graphic design, web development, and 3D animation since October 2020. I have mastered tools like Sketchup, 3DS Max, AutoCAD, Blender, Maya, Zbrush and more—widely used not just in character design but also in creating intricate rigging systems.
$45 USD in 1 day
5.1
5.1

✋ Hi There!!! ✋ THE GOAL OF THE PROJECT:- TO OPTIMIZE AND STREAMLINE UNREAL ENGINE METAHUMAN RIGGING ANIMATION TRANSFER AND FACIAL CAPTURE WORKFLOW FOR PRODUCTION READY CHARACTERS. I have carefully read your requirement for improving MetaHuman customization rigging and animation pipeline including MetaHuman Animator and Move AI integration with clean Unreal Engine setup. I am best fit for this project because I specialize in Unreal Engine animation pipelines character rigging and MetaHuman workflow optimization. 3 points that match your requirement: 1. Clean and optimize skeleton hierarchy and rigging structure for MetaHuman assets 2. Improve facial blend shape retargeting and animation transfer workflow using Unreal tools 3. Ensure smooth integration of MetaHuman Animator and Move AI for production ready output I provide UI design, database management, testing, and full source code delivery at project completion with complete rigging documentation and pipeline cleanup. I have 9+ years experience as a full stack developer working on Unreal Engine character and animation systems. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
$149 USD in 3 days
3.0
3.0

Hello Arman, I am confident in my expertise in Unreal Engine and 3D Visualization, especially in rigging and character customization, which aligns perfectly with your project needs. I will review and optimize your existing rigging, ensuring seamless animation transfer and facial blend-shape retargeting, leveraging my skills in Unreal Engine, animation, and 3D rendering. I understand the importance of reliable workflows and precise setup for smooth asset integration and animation transfer. I am ready to review your model files, reference poses, and current control-rig graphs, and I will propose a clear plan to streamline your current pipeline, aiming to deliver a robust setup for your character-focused project. I will also help establish milestones and a realistic timeline to meet your project goals promptly. Looking forward to connecting and discussing the specifics to ensure a smooth project flow and perfect results. Thanks, Rahul Would you be open to a brief discussion on how we can tailor the rigging and animation setup to best fit your existing pipeline?
$30 USD in 1 day
2.6
2.6

So you need an Unreal Engine specialist to handle MetaHuman rigging, customization, facial capture workflows, and animation retargeting? Not a problem! Kashan here from Titan CustomWorks! With my team's extensive experience in Unreal Engine 4/5 development, MetaHumans, Control Rig, animation systems, and cinematic pipelines, I'm confident we can streamline your entire character workflow and ensure everything integrates seamlessly into Unreal Engine. Additionally, our team's work on our current game "Body Harvest Remake", showcased on my profile, demonstrates our expertise with Unreal Engine character systems, animation, cinematics, and production ready development pipelines. We've worked extensively with character integration, retargeting, and gameplay ready assets. Since this is a placeholder bid, I'd be happy to review your existing setup once we're connected on Freelancer. After reviewing your files, we'll discuss the scope, milestones, preferred workflow, and establish a realistic timeline and budget together. Please message me so we can get started. Best Regards, Kashan Zaidi, Titan CustomWorks.
$200 USD in 7 days
2.6
2.6

Hello, I can collaborate on your **Unreal MetaHuman rigging** project, ensuring clean skeletal setup, accurate skin weights, and seamless compatibility with **Unreal Engine 5**. I have experience with **MetaHuman Creator, Unreal Engine, Maya, Blender, Control Rig, and Live Link**, delivering production-ready character workflows. I can assist with **rig refinement, facial and body rig adjustments, animation retargeting, Control Rig setup, and troubleshooting**, ensuring smooth performance and high-quality animation results. I'm ready to start immediately—please share your MetaHuman files, current setup, and project requirements, and I'll get started right away. Thanks and regards, Diksha L
$50 USD in 1 day
1.9
1.9

Hi, I can surely assist you with expert rigging, MetaHuman customization, and animation transfer for your Unreal Engine project. I will review the current setup, streamline skeleton hierarchy, and ensure smooth facial blend-shape retargeting for seamless integration into Unreal. Deliverables will include optimized skeleton structures, refined facial animations, and organized project files for easy navigation. I will provide revisions for any necessary adjustments to guarantee a polished final result. Let's collaborate to create professional, easy-to-use characters. One question: Do you have any specific preferences for file formats or organization? Regards, Alex
$150 USD in 2 days
1.4
1.4

Hi there, I'm confident in my ability to handle your Unreal MetaHuman rigging collaboration project seamlessly. Your need for expertise in rigging, MetaHuman customization, and animation transfer aligns perfectly with my skills. I specialize in optimizing skeleton hierarchies and ensuring smooth facial blend-shape retargeting for flawless character integration into Unreal Engine. With a keen eye for detail and a knack for streamlining pipelines, I am well-equipped to take your project to the next level. I pride myself on clear communication and quick turnarounds, ensuring your project progresses swiftly and efficiently. I'd love to chat about your project! The worst that can happen is you walk away with a free consultation. Regards, Moinuddin
$100 USD in 14 days
0.0
0.0

I can provide expert rigging support for your Unreal Engine MetaHuman project. My experience includes working on character-focused projects where precise control and natural movement are essential. I’ve successfully collaborated on Unreal MetaHuman rigs, ensuring seamless integration and realistic animations. My approach centers on detailed rig adjustments and testing within Unreal Engine to meet your project’s animation goals. Do you already have specific rigging requirements or challenges you want addressed?
$140 USD in 7 days
0.0
0.0

As a highly qualified and experienced professional in computer science and AI, I can bring immense value to your project. My PhD in Artificial Intelligence equips me with a deep understanding of complex systems, making me proficient in tasks such as rigging, customization, and animation transfer in Unreal Engine—particularly with MetaHuman. Due to my 20 years in the field, which included a stint as Chief Technology Officer at an AI startup, I have honed my problem-solving acumen and am adept at streamlining processes. My work history speaks volumes about my ability to deliver top-notch game development solutions; from generative AI applications to full stack SaaS platform development, I've gained comprehensive knowledge of what it takes to create & manage highly sophisticated systems. This blend of technical expertise alongside leadership skills make me comfortable working within existing assets and pipelines while also offering my creative proficiency for efficient level upgrades. In a nutshell, partnering with me for your Unreal MetaHuman Rigging Collaboration is like bringing on board not just a talented freelancer but also someone with a vision for the big picture. With me by your side, you'll benefit from streamlined workflows, optimized system functionalities, and overall improved UX. Let's not waste any more time; open that chat channel and let's outline an achievable timeline together. Looking forward to hearing from you soon!
$30 USD in 7 days
0.0
0.0

AFTER READING THROUGH YOUR PROJECT, I SEE WHAT YOU'RE LOOKING FOR. You have a character-focused Unreal Engine project that requires expertise in rigging, MetaHuman customization, and animation transfer, with a specific emphasis on facial capture workflows using MetaHuman Animator and Move.AI. Your aim is to enhance the current setup by refining skeleton hierarchy, facial blend-shape retargeting, and ensuring seamless integration of characters into Unreal Engine. I have a strong understanding of this type of work and challenge. I'm eager to collaborate on your project and bring my skills to ensure a smooth and efficient process. Reframing the project: What you truly seek is not just Unreal MetaHuman rigging, but a flawless character integration process. I would approach this by meticulously reviewing the existing setup, addressing any issues, and optimizing the rigging and animation transfer process for a seamless workflow. LET'S DISCUSS YOUR PROJECT AND MAKE SURE IT'S APPROACHED THE RIGHT WAY FROM THE START. Kind Regards, Ethan
$100 USD in 8 days
0.0
0.0

⚠️ IF YOU ARE NOT SATISFIED, YOU DON’T PAY ⚠️ I just completed a similar project, achieving outstanding results. I can help you streamline your character-focused project in Unreal Engine, ensuring seamless MetaHuman rigging and animation transfer. Your need for reliable facial capture workflows aligns perfectly with my expertise in rigging, customization, and animation. I specialize in optimizing skeleton hierarchies, ensuring smooth facial blend-shape retargeting for flawless character integration. Even if you decide to work with someone else, you’re welcome to take our conversation as a free consultation and leverage any advice I provide. Regards, Matthew Koegelenberg
$200 USD in 7 days
0.0
0.0

Hi! Thanks for creating the project. I'd be happy to continue our discussion here. I've placed a placeholder bid, and I'm looking forward to reviewing your current Unreal Engine pipeline in detail. Once we connect, we can go through the existing setup, discuss the exact scope, define milestones, choose the preferred tools and workflow, and finalize the budget based on the work involved. Please feel free to share the model files, reference poses, Control Rig graph, and any other relevant assets. I'll review everything carefully and provide feedback on the rigging, MetaHuman customization, animation transfer, facial retargeting, and the overall pipeline to ensure everything integrates smoothly into Unreal Engine. Looking forward to working with you and getting this pipeline streamlined. Best regards, Zaid Bin Ejaz
$122 USD in 3 days
0.0
0.0

Yerevan, Armenia
Member since Jun 30, 2026
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