Unity3D Real time Scene
This is a level design made for an exterior and interior simulation of a building. Models are made and textured and all the scene has been composited in Unity3D. All the models have diffuse, specular and normal maps and the scene has real time lights and ambient occlusion. Doors and elevators are interactive and user can walk inside the whole apartment.
About Me
As a seasoned product designer, modeler, renderer, and 3D artist, I specialize in both mechanical and organic forms, encompassing interior and exterior visualizations, character development, and texturing. My methodology involves a thorough understanding of your project requirements, followed by the creation of a detailed roadmap. I ensure clear communication throughout the execution of each milestone, guaranteeing a seamless and successful project outcome.