John Graves is a sound editor/sound designer with over twenty-five years of industry experience and an overstocked resume. He has also worked for companies like Lucasfilm's Industrial Light and Magic, Calico, Intercom, Diamond Game, and Music Associates — on Oscar-winning major studio features as well as independent films, animated series, cutting-edge commercials, casino games, and industry-honored broadcast promotion.
In addition to working on high-grossing films from Steven Spielberg and Tim Burton, and supervising a visual effects camera team in Los Angeles for eight years, John’s most recent high-profile sound projects include National Lampoon's "Van Wilder 2" for Tapestry Films, the "Pucked" feature for MGM, trailer music for Paramount's "Inside Man", sound supervision for the ambitious horror feature "Dead and Gone", sound supervision for the NASCAR racing feature "Short Track", sound design and music for Casino games from Diamond Game Entertainment, and sound mix for the oscar-bound short "Nobody's Shalom".
John is one of the most literate sound editors you're likely to meet. Classically trained as a keyboardist since childhood, in the early days he helped his dad prepare music for scoring sessions at major studios like Paramount and Warner Brothers.
John's years of college study in cinema and video techniques, a decade of full-time pro work in special visual effects and animation, and the supervision of dozens of film and broadcast sound packages in the 14 years after that, all provide a unique blend of skills and sensibilities that you're unlikely to find elsewhere.
John's repertoire of services in post sound includes the entire post process, -- all sound editorial and track building; dialogue conform, edit and comprehensive denoise; ADR recording, elements management, 5.1 and Dolby Stereo mixing, foley, and sound design. He cuts audio like greased lightning.