: Ability to draw character concept with background stories.
: Modeling with clean topology and low poly modeling with limited
poly count.
: Understanding of UV mapping, Hand painted texture and PBR.
: Experience in translating 2D Concepts into 3D assets,
: Experience in stylized character art and background environment.
: Understanding of human anatomy and nature.
: Understanding of character rigging , blend shapes and animation.
: Plus graphic design , vector drawing , Logo, typography, mural art and graffiti.