I am a seasoned developer who loves creating games. I have collaborated with work for prestigious brands such as Hugo Boss, Cartier, Zenith, Pandora, Formula 1, Match Box, Hennessy, Kellogg's, Adidas and Lancôme, delivering stunning visuals and engaging experiences. I have skills in face tracking, gesture recognition, object detection, and other computer vision tasks.
My portfolio features VR and AR games, interactive art installations, and educational software.
I am always eager to learn new skills and technologies and collaborate with others to bring their ideas to life.
Some of my amazing projects include:
- Making machines learn and think with deep learning algorithms
- Motion Tracking, pattern recognition or faces and voices with computer vision and AI techniques
- Stitching images and reconstructing 3D models from photos and videos
- Developing fun and engaging games with Real Sense and Kinect sensors
- Creating immersive experiences with 360 dome projection and live game software
- Video mapping, for instances a real size 3D printed F1 car in real time with Kinect and projectors
- Exploring augmented, virtual and mixed reality for desktops, smartphones and web browsers
- Customizing PCB boards and software for development boards like Jetson, Odroid, RasPi, Arduinos, Esp and other small boards.
- Making a LED wall that reacts to user movements with computer vision sensors
- Simulating liquid and airflow for aerodynamics projects for big drones and RC planes
I am known for being dependable, efficient and friendly. I always deliver high-quality work on time and beyond the expectations of my clients. I love what I do and I have a positive mindset that helps me overcome any obstacles.
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