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Các đánh giá gần đây
“Excellent done! Very precise to the detail, smooth graphic handling, perfect game-mechanics. I worked with many different programmers, Lucas is outstanding!”calgonite Aug 6, 2008
UI / Generalist EngineerJan 2017 - Sep 2017 (8 months)
- Developer of the game Fantasy Strike; - using Unity3D and C#; - UI development including assembling, programming and testing; - Steam integration; - Worked on the Java matchmaking server implementing the rating system.
Lead Client EngineerJan 2016 - Jan 2017 (1 year)
- Leader of the client team of a mobile free-to-play game based on a famous IP; - Designed and implemented core systems using Unity3D and C#; - Acted supporting technical designers, sound engineers and game designers while integrating content into the client; - Acted supporting the engineers when desigining and programming the systems. And when necessary, intermediated the communication between them and members of other teams; - Coordinated the development of Unity3D tools for internal use.
Software EngineerJul 2014 - Dec 2015 (1 year)
- Developer of the game Ballistic Overkill; - Unity3D and C#; - Ported multiplayer FPS game from Facebook to Steam; - Network programming with UDP sockets (using Steam's peer-to-peer API); - Created the dedicated server; - Programmed a framework for UI management; - Responsible for Steam Early Access version.
Senior Programmer / Lead ProgrammerMar 2010 - Mar 2014 (4 years)
- Creation and mantainance of multimedia websites and desktop apps with AS3; - Developement of screensavers for Windows with C++ and OpenGL; - Prototyped simple games using C++ and Kinect SDK. - Created a engine for e-learning games based on dialogues and quizzes in AS3; - Shipped several e-learning games on many different subjects; - Client panic board application side using Flash and AS3.
ProgrammerMay 2009 - Mar 2010 (10 months)
ProgrammerMay 2005 - Oct 2006 (1 year)
- Developed projects using ActionScript2 and mantained projects using ActionScript; - Created websites and desktop applications with multimedia content; - Prototyped multiplayer 3D racing game using J2ME and M3G graphics library; - Programmed the client side of a huge medical system for web in AS3; - Implemented charts plotting, per-frame based calculations and GUI components.
ProgrammerMar 2004 - Apr 2005 (1 year)
- Flash and ActionScript2; - Worked on a isometric game engine for e-learning; - Implemented A* and graphs algorithms.
Physics2009 - 2013 (4 years)
Computer Science2003 - 2007 (4 years)
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