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Peter A.

@prubyholl

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Full Stack Developer | C# | MSSQL | .NET CORE

$50 USD / Hour

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United Kingdom (4:43 AM)

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Joined on July 24, 2007

$50 USD / Hour

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Experienced Researcher with a demonstrated history of working in the information technology and services industry. Skilled in MSSQL and MySQL Databases, C#, Data Warehousing, building automation and integrating systems, Strong research professional with a Master’s Degree.

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Experience

Graduate Teaching Assistant

Sep, 2017 - Aug, 2020

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2 years, 11 months

Edge Hill University

Sep, 2017 - Aug, 2020

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2 years, 11 months

Teaching undergraduate computer science students Working on my PhD

Sep, 2017 - Aug, 2020

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2 years, 11 months

IT Consultant

Feb, 2015 - Aug, 2017

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2 years, 6 months

INTU-IT Ghana

Feb, 2015 - Aug, 2017

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2 years, 6 months

Developing mobile, web and desktop applications with C#, Xamrin, .Net Core, Microsoft SQL

Feb, 2015 - Aug, 2017

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2 years, 6 months

IT Consultant

Jul, 2014 - Aug, 2015

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1 year, 1 month

Sybrin Systems

Jul, 2014 - Aug, 2015

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1 year, 1 month

Developing banking applications with C# and Microsoft SQL Server

Jul, 2014 - Aug, 2015

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1 year, 1 month

Education

Staffordshire University

2013 - 2014

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1 year

Msc Computer Science

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United Kingdom

2013 - 2014

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1 year

'Kwame Nkrumah' University of Science and Technology, Kumasi

2004 - 2008

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4 years

BSc Computer Science

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Ghana

2004 - 2008

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4 years

Publications

Tagged-ICP: An Iterative Closest Point Algorithm

Irish Machine Vision and Image Processing- IMVIP

A variant of the ICP algorithm for matching 3D protein structure shapes written with C# and visualised with Unity3D

Virtual Reality: A literature review and metrics-based classification.

Computer Graphics & Visual Computing - CGVC -EUROGRAPHICS

This paper presents a multi-disciplinary overview of research evaluating virtual reality (VR). The main aim is to review and classify VR research based on several metrics: presence and immersion, navigation and interaction, knowledge improvement, performance and usability. With the continuous development and consumerisation of VR, several application domains have studied the impact of VR as an enhanced alternative environment for performing tasks.

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