Mời Freelancer vào Dự Án
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- 100%Đúng hạn
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3D gamelevel design - repost
“Awesome job..just what we looked [login to view URL] hire again.”stapelgek 5 năm trước
Modeling/texuring a Haunted Mansion with exterior and interior scene
“Great professional freelancer...We will use this freelancer again for future jobs.”stapelgek 5 năm trước
3d Character artist / rigging / animation / environmental artistMar 2012 - Jul 2012 (4 months)
Was working in a small team building an indie game development studio, working on a TBA MMORPG game, creating most the art assets alone until recently with another artist onboard. This includes my skills as more than just an artist, with both rigging & animation in my pipeline after building my characters. Parted ways with company after producing what the lead designer required.
Own artMar 1999
Self taught over the years in many different areas of 3d & 2d design, creating everything from game assets to websites / banners / logo art & even a school logo which is in progress to becoming there fulltime badge for there uniforms / website etc. I have full mastery of Autodesk Maya & Adobe Photoshop, along with much experience in other software apps. Perectly able to build all media including music & video, with direction, part of a team, in a pipeline or just with my own creative imag
Beta tester / bug tester / QAJun 1998 - Dec 2000 (2 years)
Worked in the game development company where i gained a lot of experience within the industry. Beta tested Hogs of War for PC, Driver 2 for consoles & Duke Nukem (don't laugh) Which finally got released this year. Here i learned everything in a multi-team large company known worldwide, got to witness some of the best concept artists on the planet at work & be a part of the whole thing which is game development. I was allowed to access several departments, kid in a candy shop sums it up nic
A level Maths2000 - 2002 (2 years)
A level Physics2000 - 2002 (2 years)
Multiple National Diplomas (2003)BTEC
Certification aquired within schooling which gained some BTEC diplomas, nothing special, just education.
Các xuất bản
Hogs Of War
Got to experience through concept & design, and took part in beta testing.
Duke Nukem Forever
When the game was in development by Infogrames (Atari), i got access to a lot of the design stages of the game all those years ago, which was finally released in 2011. I also got to see the 3d department & i was a beta tester on the game.
Beta tester for sometime on this game.
Maya Level 175%
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