Long Time Freelancer. Second time onsite.
Member of the team at Titan CustomWorks.
Professional Game Developer - Unreal Engine 4 and 5
3D Modeler and Animator - Blender and Cascadeur
3D Texturing- Adobe Substance Painter
Currently contracting as a VR/AR researcher at the Video Analytics Lab at Pakistan's Naval Research and Development Institute.
Developing Body Harvest Remastered. A GTA-style open world game, remastering an old classic, "Body Harvest N64", known as the predecessor to the GTA franchise.
Developed various games and game systems for clients such as Turn-Based Systems, Attack and Ability Systems, Opponent AI, Inventory Systems, Weapon Systems, Modular Character Creation Systems, 3D models, animations, 3D assets, game assets, Architectural Visualizations aka ArchViz and much more!