...h-pages/ * Probuilder is an editor extension for 3D Modelling in Unity. You just have to convert it for mobile devices with ui buttons instead of shortcuts, with gizmos on vertex, edge and face editing. * If you think you can do this and have certain experience in converting Editor extensions to mobile ready application, apply for this job. * Write:
...will be used in Unreal Engine. The crab boat will be the first in the fleet and we'll be needing several more boats made. Requirements: Crab fishing boat scaled for Unreal. Vertex count under 60k prefered. Texture size of 2048 prefered. Crane, bait station, sorting table and pot launcher on deck of boat. No bones required. Instead, I'll require any moving
...interface between Xinix Atix and a sensor buffer This project is completed after simulating transfer (Buffer content ==> FPGA RAM content) This is the testing project, so that, you can get more projects after completing this. If you have experiences, you can complete within a few days. Deliverables: Verilog & buffer frame communication simulation in Xilinx
There are some 3d shapes (let's say boxes), and there is these shapes' vertex and indices in a XML file. I am looking for someone to read the XML data, create the boxes as objects, show them on the panel and list the attributes of those shapes.