Unity3D example network-based x y z position and movement over net client -> server <- client saving infos item on mysql
€30-250 EUR
Thanh toán khi bàn giao
IT:
Salve,
mi piacerebbe studiare/visionare un esempio (completo e strutturato) di un "Network Engine" multiplayer per un gioco fatto con Unity3D/Mono framework C# con eventuali salvataggi su un DBMS
tra le principali che mi interessano:
- coordinate sulla rete di un oggetto 3D player
- movimento sulla rete dell' oggetto 3D
- azioni sulla rete dell' oggetto 3D
- salvataggio informazioni player su DBMS (Esempio Mysql)
client -> server engine <- client
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EN:
Hi,
I would like to study / view an example (complete and structured) of a "Network Engine" for a multiplayer game made with Unity3D/Mono framework C #, with possible saving infos in a DBMS
among the principal that interest me:
- Coordinates the network of a 3D object player
- Movement on the network of '3D object
- Actions on the network of '3D object
- Saving information player on DBMS (Such as Mysql)
client -> server engine<- client
Sinceramente,
sincerely,
Marco
ID dự án: #5933496
Về dự án
5 freelancer chào giá trung bình€309 cho công việc này
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