Blending regions
bởi cvalero
Using the marching squares algorithm to render implicit blended curves.
cvalero
Mexico City, Mexico
Giới thiệu
1. PhD (DPhil) in Mathematics from the University of Oxford, specializing in Differential Geometry/Topology and Mathematical Physics. 2. Ten years experience as a Software Engineer, specializing in 3d-graphics, Computational Geometry, Game-Physics, Computer Vision and Oil Reservoir Simulation. 3. Computer Languages and libraries: C, C++, Java, C#, Python, Javascript, Julia, Tensorflow, OpenGL, PyTorch 4. Mathematica