I need a logo designed. Logo should be flat and designed in illustrator. The logo should be within the brand's name i.e Englestian
I need all the symbols in the attached image redrawin...the symbols in the attached image redrawing in high resolution and saving as .png with an approx image size of 6 inches x 6 inches 300dpi all with the same pen thickness and same overall symbol size in white. I need each redrawn symbol delivering in a single file, so a .png file for each symbol
I have a 4-legged creature model already painted by me in 3D Coat. Using the 3D Coat file, I need it UV unwrapped to use texture maps on the model already rigged in Blender, and separate texture islands for each body part - head/face, ears, eyes, body, tail, front legs, back legs - that I can use in Photoshop
I have 17 images in JPG, I want to remove the background for all of them and make them transparent. Will likely have more in next few days
I need multiple low poly Blender objects for a strategy game in Unity. These are animated buildings with different evolution stages. I would like to get the blender files to be able to adapt the work and the files which can direktly be used in Unity.
Looking for skilled free lance artists in maya and/or blender to create and texture 3D clothing i.e. jeans, t-shirts, dresses etc. Skills in hairstyles and furniture is also a plus! Looking at all work, so do not hesistate :)
I need help setting up a render using Blender Render (Cycles also acceptable but not preferred). My render involves Z Combining 2 assets and creating and compositing shadows. I will share all details with you when we speak.
Hi, Number one, please read the entire project description. I have a small project here. I need 7 pieces of furniture modeled in Blender (NOT 3DS Max!!). If you are an expert with Blender and want an easy job please get in touch. I will supply photos of the pieces to my shortlist of candidates. A few requirements: - spoken and written English
Hi. The attache Blender file contains a theatre, grass, a parking lot and a metal detector on layer 1, and two drones on layer 2. They were created for Cycles Render, but I need them to look good in Blender Render. You can see the difference when you render them in both processes. I need each of the items to be transformed, re-created, with new materials
I am looking for a 3D animation consisting of the following 3D elements. 1) Cuboids 2) Pentagonal Pyramids with animation...can be similar to [đăng nhập để xem URL]) 5) Water/ Fluid 6) Sun Looking for experienced 3ds Max or Blender, Motion Blender or Houdini or Autodesk Maya expertise.
For Google app icon is required Hi-res icon 512 x 512 32-bit PNG (with alpha)
I need the current logotypes of UPS, DHL and FedEx into one PNG file with transparent background. The combined file needs to look good with sufficient margins between the logotypes, and with maintained proportions of each logotype. The logotypes of DHL and FedEx may have to be placed on top of each other. Maximum size: - width 300 pixels -
We need someone to help convert our company logo from EPS to HIGH RES png, epg and PDF's (where possible) in the following versions: Web Digital - Mono - Reversed - RGB Print - CMYK coated - CMYK uncoated - Mono - Pantone coated - Pantone uncoated - reversed
A repeating 15 second 3D animation (Blender, Maya, etc.) of a space elevator, showing the Earth and a cable slightly lose, extending outward with a spinning wheel at the end that spins at the apogee (semi-major axis of elliptical orbit) to create torque to move inward, with rocket fire shooting outward, to prevent weight at end of cable from being to
it's very simple but the more depth created off a simple idea will make the difference. Imagine a classic barber pole. instead of having a cylinder center it will be a blender filled with the red, white and blue in regular barber pole fashion. The top of the pole would be the regular circle on top of the regular pole and the bottom would be the same
I'm making a world map off of a 3d globe (.obj using a .jpg texture) and I need the mesh hills and valleys to show up exactly like they do when I z-paint in blender. Then, the globe needs to be made to conform to the dimensions of an exact sphere.