Hi, my name is Angel, i´m blender 3D artist with skills
in many diferent areas in the 3D creations process.
i can work on the next topics:
Modelling:
Low-Poly.
Mid-Poly.
High-Poly.
video game optimized.
Sculping And Retopo.
UV Mapping:
per Object.
Object Joined (Using UDIMS workflow)
Texturing:
PBR Workflow.
Procedurally Baking.
Shading:
Procedural Texture Creation Node Base.
Rigging And Skinnig:
Automatic.
Manually aswell.
Video Game Oriented.
Animation
Using Mocap fixing with animation layers.
manual Animations (still in practice).
Rendering and Lighting for show case.
so, those are my fields of knowledge,
i hope one of those fit what you are looking for.
don´t hesitate to get in touch whenever you want.