Making a game is neither easy nor fast. First of all, you should check everything you want to accomplish before you start definitively, is the game for android? Is it for IOS? It makes a lot of difference for programming things. So you should check that they are two games, with different aspects. Will Ludo be something in 3D? Teen Patti will have something in 3D or will it be all in 2D arts? Who will make this 2D or 3D material? The more questions, the more difficult it is to deal with the project. In addition to all this we have multiplayer. It is not a thought that you can do at the end of a project, everything you do on the project should be done with that in mind. I have some experience in making small games like ludo, that is, mini games in other games and also some practice with multiplayer scenarios. I still have a small team that can speed up the production process.